Author Topic: Social Caterpillar  (Read 14006 times)

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Ruben

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Re: Social Caterpillar
« Reply #30 on: February 14, 2014, 08:18:42 AM »
Yep, I see what you mean and I definitely agree that it's hard to include conrete scenes into a game in which the characters don't talk and everything takes place on a kinda abstract/distant level. Though I have to admit that those original ambitions do sound interesting. :)

Though it was no "impact", the game definitely does leave a good impression. (Did I mention that I liked the ending?)

Akira

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Re: Social Caterpillar
« Reply #31 on: March 21, 2014, 09:23:33 PM »
Just a quick question
Is there a demo version for Social Caterpillar?

Merlandese

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Re: Social Caterpillar
« Reply #32 on: March 21, 2014, 11:03:29 PM »
Nah, I didn't make one. The game is so short that if you played the demo you would never need to get the full game. :/

Merlandese

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Re: Social Caterpillar
« Reply #33 on: April 24, 2014, 06:35:14 PM »
Here's a really nice review by the awesome DangerGerbil!

Indie Explorer: Social Caterpillar Gameplay Review