Author Topic: Darkness Rebirth[NEW prerelease"Demo" Now Up!]  (Read 21588 times)

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Vasha

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #120 on: March 17, 2009, 04:27:15 PM »
From what I''ve played it seems pretty good. Omega's skill looks really cool. There was a problem that I noticed, though. As Omega, when you're by the castle-thingy fighting the guards, you can walk off the cliff side into the open air. I'm not sure exactly where it was, but you might want to poke around there and fix it.

Legacyblade

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #121 on: March 17, 2009, 11:23:10 PM »
Thanks for pointing out that bug, the passibility on those trees are a nightmare, I thought I'd fixed it all up. Glad you liked what you saw, I'm working hard at getting it finished.

Stardale

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #122 on: March 19, 2009, 11:33:58 PM »
lol that took me just 8 minutes. :)
The battle system is a good one, you know. Its kinda like Quintessence, only I am not sure if it will be like that when you go from one place to another.

Forgotten_Bard

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #123 on: March 20, 2009, 01:19:45 AM »
hmmmm I should look into this again....
A letter, a word
...
A sentence, a paragraph
...
A page, a story
...
A book, a novel.
...
They all mean so little when you can't take time to put your soul into the work.

Reives

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #124 on: March 23, 2009, 01:07:27 AM »
Oh, I could always give you a FTP account on the site or something and upload the file here for a direct link. Gotta go right now though, so PM me tomorrow or something to remind me. c:

abigailian

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #125 on: March 23, 2009, 03:20:59 PM »
At this point, the F button doesn't work. I also thought I'd note that the scene after you spar is so high on the map that the dialog boxes cover it up. Maybe have the messenger run up to Nethera after he comes down the ladder?
This might hurt, it's not safe / But I know that I've gotta make a change / I don't care if I break,
At least I'll be feeling something


Legacyblade

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #126 on: March 23, 2009, 08:11:10 PM »
Good idea, abi. that way you can see nethera. and yes, I found the F bug, and it'll be fixed in the "real" demo. Thanks for the feedback, I think I'll use that idea.

abigailian

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #127 on: March 23, 2009, 09:16:02 PM »
Eh, I also forgot to mention, some of the passability stuff is pretty weird, like there are spots you really wouldn't expect to be able to walk where you can (like the outcropping at the bottom of the sparring map) and then some spots where you feel like you should be able to go where you can't (like there's only one row on the log that's passable, and only one column on the sparring stairs that's passable.)
This might hurt, it's not safe / But I know that I've gotta make a change / I don't care if I break,
At least I'll be feeling something


Legacyblade

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #128 on: March 27, 2009, 07:05:11 PM »
Here's a preview of the titlescreen!

http://www.sendspace.com/file/jt20lj

abigailian

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #129 on: March 28, 2009, 09:46:42 AM »
What if, instead of 'Remember' you put something like 'Persevere?' Or maybe 'persist' or 'forge ahead' That would be more in keeping with the adventury theme.
This might hurt, it's not safe / But I know that I've gotta make a change / I don't care if I break,
At least I'll be feeling something


Arwym (آرویم)

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #130 on: June 05, 2009, 07:22:09 PM »
Hey, LB!  So how is this coming along?  :D  Sorry I haven't posted here in a while.


[Please do not PM me for forum support, unless it is a private matter.]

Legacyblade

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Re: Darkness Rebirth[NEW prerelease"Demo" Now Up!]
« Reply #131 on: June 09, 2009, 10:45:34 AM »
I am actually almost done with the first release. Just need to fix up a cosmetic lighting fog, and make a couple cutscenes. There is just ONE cutscene that is giving me heck. The reason there was such a big delay is because my computer was broken, so I had no access to RMXP.