Poll

Anyone out there want to help me with this project...

YES I want to help
1 (20%)
No
3 (60%)
Nah your idea sucks
1 (20%)

Total Members Voted: 5

Voting closed: January 20, 2013, 10:35:30 PM

Author Topic: At The Worlds Edge (updated yet again)  (Read 10532 times)

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Tumbles

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Re: At The Worlds Edge
« Reply #15 on: October 04, 2012, 09:33:47 PM »
What's the engine? XP?

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Kardian1000 (Klasher1000)

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Re: At The Worlds Edge
« Reply #16 on: October 04, 2012, 10:08:13 PM »
Ok thanks im working on it right now.

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge
« Reply #17 on: October 04, 2012, 10:33:07 PM »
What's the engine? XP?
yes xp will be the engine used to create this game

r3kan

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Re: At The Worlds Edge
« Reply #18 on: October 04, 2012, 11:39:16 PM »
got to admit the plot overview is a bit cliched but hey, execution is all that matters right? i have doubts about making the mc deaf. I assume this is going to be told in mc's pov, that means there is going to be no conversations at all(?). if the communications are done by sign language has to be pretty visually stunning to pull that off. i think would be easier making and focus on his inability to express himself. i like merlandese's idea, it promises a great deal of character growth.
 how about make a plot twist where the orb actually grants strength and super power (hence mc's father becoming a  mighty warrior),  follow up with mc's misintepretation of brute strength= solution. then wrap it up with a downfall and atonement

exarle

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Re: At The Worlds Edge
« Reply #19 on: October 05, 2012, 05:52:08 AM »
Would be interesting to see how the deaf would communicate with the blind... :O

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #20 on: October 05, 2012, 01:44:56 PM »
took away the whole him being deaf idea... gave him a sickness instead.   :fezesarecool:

Question Mark

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Re: At The Worlds Edge (updated)
« Reply #21 on: October 06, 2012, 02:47:30 AM »
The exotic name (Anklashador) is conflicting with the normal name (Johnny). I suggest you either choose an exotic name scheme or a normal sounding name scheme. As for the edited first post, I'm not really sure what to say yet. Let me get back to you on that some other time.

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #22 on: October 06, 2012, 07:23:15 AM »
ok thank you  :needshat!:      :hatsale!:      :gothat!:

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #23 on: October 09, 2012, 01:56:41 PM »
 :( cant think of anything else to do i have so many different ideas conflicting in my head i might start a pol to see what ideas i should use...

Dr. Zooks McCoy

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Re: At The Worlds Edge (updated)
« Reply #24 on: October 09, 2012, 02:28:34 PM »
You should give the main character a fruit hat at one point, and have an exotic dance scene at the end for an initiation. It would show the lighter side of the tribe, which would be good to offset the serious tone, especially since the end has a positive outcome.

Question Mark

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Re: At The Worlds Edge (updated)
« Reply #25 on: October 09, 2012, 10:29:14 PM »
:( cant think of anything else to do i have so many different ideas conflicting in my head i might start a pol to see what ideas i should use...

Keep expanding those fragments of ideas individually, then worry about weaving them together later.

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #26 on: October 10, 2012, 09:13:52 PM »
 -cuss-   :angry:


I recently lost all the game data and scripts from a computer hack/virus so i have to start from stage 1.    -cuss-

Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #27 on: October 17, 2012, 07:42:07 PM »
NEED HELP I NEED TO KNOW WHERE TO GET A GOOD TENT INTERIOR?EXTERIOR FOR RPGMAKERXP  ???

Tumbles

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Re: At The Worlds Edge (updated)
« Reply #28 on: October 17, 2012, 07:54:13 PM »
NEED HELP I NEED TO KNOW WHERE TO GET A GOOD TENT INTERIOR?EXTERIOR FOR RPGMAKERXP  ???

Why not draw it up yourself? :seraismile:

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Kardian1000 (Klasher1000)

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Re: At The Worlds Edge (updated)
« Reply #29 on: October 17, 2012, 07:55:04 PM »
idk how to...