Author Topic: Questions / Answers about everything (DreaMaker included)  (Read 50824 times)

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Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #45 on: February 22, 2013, 04:30:32 AM »
I still have much to do, maybe it'll resolve itself later.
Well, it did. It turns out you just need to start a new game after changing actors' names. Every time I tried, I was loading a savegame made before changing actors and that's what was wrong.
The names of playable characters seem to be written down in savegames (which would make sense, seeing how many RPGM projects let players choose their names).

My question was pretty pointless. That's what you get for not testing things properly.

Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #46 on: February 24, 2013, 04:02:56 AM »
Story time. For future reference. I managed to solve it myself. Well, the hard thing is to explain why, more than it was to solve it.

1. An error out of nowhere:
Spoiler: show

Happens before this line:
Spoiler: show
Quote
-------------------------------------------------[Map:53:6:0:31]
\ignr\e[0]\nm[ Dr. Rosalene ]
"To znaczy, \.\.\isam\i gadasz
o swoim dziadku całkiem sporo."

Original english line:

-------------------------------------------------[Map:53:6:0:31]
\ignr\e[0]\nm[ Dr. Rosalene ]
"I mean, \.\.you sure talk about
\iyour\i grandfather a lot."


2. Try one more time - game crashes, same moment, same way.

3. Create a fake "FIsabelle.png" file.

4. Doesn't crash anymore, but the line mentioned above now looks like this:
Spoiler: show

See how "Dr Rosalene" is now "Isabelle" somehow?

5. Delete my fake FIsabelle. Change the line to original english one. Doesn't crash, no problems.

6. Translate the line once more, a little bit differently this time (without "\i").

7. Everything's alright.

8. Conclusion:
Spoiler: show
You have no reason for this!



Well, I think RPGM just doesn't like "\." and "\i" next to each other. Or maybe three commands grouped together are too much ("\.\.\isam\i").

fcoldstar

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #47 on: February 25, 2013, 12:17:17 AM »
Bug report

I am using DreaMaker 3.8 to translate a game Yume2kki (a fangame of Yumenikki).
At first I successfully convert lmu map files to DMKs.
Then I translated the text and put the text to DMKs.
Finally I convert DMKs to lmu map files again.  All successfully.

However, when I tried to convert translated lmu map files to DMKs once more, it gave errors.

Code: [Select]
The instructions listing has failed. Map0001.lmu
traduire.rb:20:in `raisee'
extraction.rb:135:in `separer_map_test'
extraction.rb:19:in `extraction'
extraction.rb:12:in `each'
extraction.rb:12:in `extraction'
ctl.rb:12:in `decompiler_maps'
interface.rb:84:in `interface_decompiler'
interface.rb:29:in `interface'
main.rb:127:in `run_rb'
main.rb:158
The similar error happens in Map0001,0002,0006,0070,0150,0191,0402,0411,0453
But all these maps can be read in RPGMaker 2000.
Can this bug be fixed?
I have uploaded both the map files and the DMK files.
http://www.mediafire.com/download.php?3o0goq0h5crqdi6

SenorKaffee

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #48 on: March 11, 2013, 04:03:47 PM »
I remember that you shouldn't try to import maps twice, you should always start the process fresh with the export.
Maybe the author has a better answer for you.

Thunderbird

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #49 on: March 11, 2013, 06:22:42 PM »
I remember version 3.8 being a pain in the a** to import that stuff back.
But yes, it can be fixed.
I don't know it exactly anymore, but you could try this:
1. Make a new extraction file , copy the translated texts from the maps which give you problems in there (don't change any of the structure! only replace the texts!) If it still gives you errors you have changed something you weren't allowed to.
2. You can transfer single maps, so you can reimport the maps without errors later on (just delete the other stuff).
Even if you are nothing more than a drop in a bucket...
Every drop leaves ripples.

Ronnie

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #50 on: July 24, 2013, 08:12:28 AM »
Uhm, is this thing still up in the air, or has it stayed just a dream (for now)?

In case there is still a need, I am still up for doing the translation for Hungarian (and if there is a Japanese project, I can help with that too, though that'd be a too big chunk to do by myself, unlike Hungarian).
"They say that New York is the City That Never Sleeps. I think the people who say that have never been to Tokyo. Tokyo is the City That Never Even Blinks." (Pianissimo Butterfly) ~ click it, if you like Gravitation, you'll love this.

"Nosza, fogadd bilincseinket, kötözd be fájó szívverésed..." (József Attila)

spookymulder84

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #51 on: January 26, 2014, 09:02:59 AM »
Hi guys. I don't know if I am to late, but I would like to make a translation of the game to the Serbian language.
Would it be pointless if I do it? Would it be accepted and integrated if I translate the game?
I see that tutorials are pretty outdated and a lot of links are invalid. Is there any specific version of this DreaMaker software that I should use and could there be any compatibility issues?
Can I just translate this excel and send it to the Director??
https://docs.google.com/spreadsheet/ccc?key=0ArDUu98smUhddEhFVDVNTEtqYTFveGU2eFlJM1Bvb3c#gid=1

Also, I get this error code with DreaMaker 4.9.1
http://images.devs-on.net/Image/LGM283UjwYDIWJLS-Region.png
error.txt:
exit
E:/Program Files (x86)/Steam/SteamApps/common/To the Moon/To the Moon/src/main.rb:133:in `exit'
E:/Program Files (x86)/Steam/SteamApps/common/To the Moon/To the Moon/src/main.rb:133:in `rescue in run_rb'
E:/Program Files (x86)/Steam/SteamApps/common/To the Moon/To the Moon/src/main.rb:125:in `run_rb'
E:/Program Files (x86)/Steam/SteamApps/common/To the Moon/To the Moon/src/main.rb:208:in `<main>'
« Last Edit: January 26, 2014, 12:08:15 PM by spookymulder84 »

Anno

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #52 on: February 27, 2014, 12:15:50 AM »
I think I'm awfully late to post here (sorry if bumping old topics is bad), but I searched everywhere I could and didn't find what I needed.

I'm looking forward for translating Quintessence to brazilian portuguese, but when I try to get to step one and convert the RM maps to DMK maps, I get a message saying that "There are no RM maps in this folder". I followed the steps, and even though DreaMaker didn't make a DMK folder and etcetera in the same folder, I managed to get the files it creates at first startup and everything set, but yet... :/

I really need help at this, never translated a game before.  :-X Thanks in advance!  :3

Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #53 on: February 27, 2014, 03:31:10 AM »
First you need to get an unencrypted version of the game. To do that, you should send a private message to Reives.

Anno

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #54 on: February 27, 2014, 02:19:26 PM »
Thanks, Kyo! I'll try contacting him, then. ^^

Anno

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #55 on: April 03, 2014, 11:55:43 PM »
I've sent Reives a message and a month after he didn't answer XD I guess he's way too busy with the new projects, haha.  :blush:

Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #56 on: April 04, 2014, 04:14:14 AM »
Try sending him a message every eight hours, he'll love it!

Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #57 on: October 12, 2014, 03:04:11 PM »
One thing worth mentioning that I've just discovered.

DreaMaker does NOT like paths that contain special characters like "Á", "ă", "ę" and so on, so keep it simple and try to use english letters only.

For example a path like "C:\To the Moon\Á" will not work.
"C:\To the Moon\A" will work.

Anno

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #58 on: October 30, 2014, 07:37:40 AM »
I still haven't gotten a reply from Reives XDDD Time to send another note, haha. And about the paths, only the paths, right? There is no problem at all about accentuation on texts in game?

Kyo

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Re: Questions / Answers about everything (DreaMaker included)
« Reply #59 on: October 30, 2014, 08:07:23 AM »
Yes, you can use them in the game's text.

Note that A Bird Story is being released in 8 days, so he probably is rather busy.