~Chapter 2~
- I've added several new scripts, so your old save will
not work. Sorry 'bout that! The good news is that I don't anticipate adding any more scripts, so your saves should be good from this point on. And should I ever go back on my word here, I will most definitely provide save files for your convenience.
- The lengthy introduction is now skip-able.
- The music has been changed. As much as I love the old-school midi sound, all the orchestral custom pieces made the midi sound pretty flat. And since I've already broken the 128mb resource rule, there was no other reason to keep the midi format.
- The size has gone up to 224mb. I wish I could promise that it won't go much higher than that, but it will. Hopefully, I can still keep it a reasonable size ...
- The battle system is not done. I'm currently working on the skills and spells for the characters and monsters. The scripts I will be using, however, are in. So, while the battles are same old n' boring, they should give you an idea of how the battles will flow.
- Because a lot of people missed it, I have put an arrow above the quest giver's head in Summervale. She is only available while you have Cordelia in your party, so you have to do the side quest after getting the nectar, but before turning it in. Or, you can skip it altogether and wait for the next time Alistair is in the area.
- To my knowledge, the chapter is bug-free. If you do encounter a game-breaking bug, do let me know. Same for any passability errors or typos.
- Special thanks to
Reives for hosting my project, and also to
Zeriab for releasing the encryption tool that allowed me to compress my game data smoothly.
Have fun~!