Author Topic: SDK ruined my Scene_Title  (Read 1569 times)

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HarryE

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SDK ruined my Scene_Title
« on: July 24, 2009, 04:24:09 AM »
Yes, I've had to get the SDK on board in my game. The latest version, that is, version 2.4.

However, before this, I had a modified Scene_Title. It gave your four options instead of the regular three. I'll give you a snippet of code;
Spoiler: Code • show
[code]    # Make command window
    s1 = "New Game"
    s2 = "Continue"
    s3 = "Bonus"
    s4 = "Shutdown"[/code][code]  #--------------------------------------------------------------------------
  # * Frame Update
  #--------------------------------------------------------------------------
  def update
    # Update command window
    @command_window.update
    # If C button was pressed
    if Input.trigger?(Input::C)
      # Branch by command window cursor position
      case @command_window.index
      when 0  # New game
        command_new_game
      when 1  # Continue
        command_continue
      when 2  # Bonus
        command_bonus
      when 3  # Shutdown
        command_shutdown
      end
    end
  end[/code][code]  #--------------------------------------------------------------------------
  # * Command: Bonus
  #--------------------------------------------------------------------------
  def command_bonus
    # If continue is disabled
    unless @continue_enabled
      # Play buzzer SE
      $game_system.se_play($data_system.buzzer_se)
      return
    end
    # Play decision SE
    $game_system.se_play($data_system.decision_se)
    # Switch to load screen
    $scene = Scene_BonusLoad.new
  end[/code]


As you can see, there was another option, "BonusLoad", which called Scene_BonusLoad. Now, however, with the addition of the SDK, that's all gone. Can someone lend me a hand here. Much appreciated :D

Miss Nile

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Re: SDK ruined my Scene_Title
« Reply #1 on: July 24, 2009, 06:25:04 AM »
Unfortunately, you can't do anything about it because the SDK overlaps the Scene_Title. So unless you edit the SDK, which is forbidden, you can't change it.

HarryE

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Re: SDK ruined my Scene_Title
« Reply #2 on: July 24, 2009, 07:12:30 AM »


GOD-FUCKING-DAMNIT!

I hate the SDK... I might have to use the skip-title script, and do a custom menu, then.

Cheers, Love :)

Edit: Oh, wait, no I don't. I just put Scene_Title Under the SDK, so my work overwrites the SDK's...
« Last Edit: July 25, 2009, 06:10:06 AM by HarryE »