Author Topic: Traverse style  (Read 1515 times)

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Ruzu

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Traverse style
« on: October 06, 2010, 02:47:51 PM »
Okay thinking now, there are many ways an rpg can be played, everyone loves playing certain ways and some like trying out new ways. Now I was beginning to think, I want to change my tactics rpg from the common TBSs (You know like final fantasy tactics, and ogre battles) where you can't walk around or really investigate the areas well I was wondering how you would like this done.

Like-
1. Common RPGs, run around like in quintessence.
2. ...Forgot the name...I'll use http://rmrk.net/index.php/topic,39202.0.html movement as an example. Would you like to play like that (I think the game was called Reviera or something, I think Nessiah was making a remake of it).

Those are the only ones I know of right now besides the common "Story-Battle-Map Movement-Cut Scene-Repeat" thing. If you have other ideas and can provide information or screens that'd help me in deciding :D