Author Topic: Laura Shigihara's "Melolune"  (Read 42557 times)

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Rayen

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Re: Laura Shigihara's "Melolune"
« Reply #30 on: November 14, 2009, 06:09:20 PM »
How do you know it's a girl, hm? How do you know it's not a guy with long hair? :p

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Re: Laura Shigihara's "Melolune"
« Reply #31 on: November 14, 2009, 06:13:09 PM »
I just finished the demo. Isn't that where the last one left off?

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Re: Laura Shigihara's "Melolune"
« Reply #32 on: November 14, 2009, 06:50:02 PM »
Ah eep, I suppose it is then. I didn't get to the end with the last one, so I just assumed from what I read. The game-play component should be expanded/redone though.

How do you know it's a girl, hm? How do you know it's not a guy with long hair? :p
B-b-because I saw her RTP character portrait, and she had bewbs. D:<

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Re: Laura Shigihara's "Melolune"
« Reply #33 on: November 14, 2009, 08:15:59 PM »
the edit has the arm covering up that area, so it could be either way...

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Re: Laura Shigihara's "Melolune"
« Reply #34 on: November 15, 2009, 09:17:01 PM »
Oh no, I meant on its actual character picture / portrait - it's a character that came with the RM resource package, so there was a provided matching picture.

By the way, Laura made a youtube account today to upload a video for this:

[youtube]http://www.youtube.com/watch?v=N3sxtQE4g1w[/youtube]


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Re: Laura Shigihara's "Melolune"
« Reply #35 on: November 15, 2009, 10:04:12 PM »
see, i never saw a bunch of those scenes. was i supposed to? did i get the wrong demo or something?

EDIT: also, if someone had the words to that song in english, that would be awesome

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Re: Laura Shigihara's "Melolune"
« Reply #36 on: November 16, 2009, 10:04:48 AM »
In the intro, did you have to place the 3 melolunes onto the pedestals to form the music part-by-part? Only the new version has that, so if you did then it should be the right one.

As for the lyrics to the song, if I remember right it is actually a made up language for the game, so I don't think there's a direct translation for it. She may have what theme it was supposed to be though.

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Re: Laura Shigihara's "Melolune"
« Reply #37 on: November 16, 2009, 03:18:33 PM »
I finaly played that video, and I must again say, that it's soooooooooo NICE! ^^
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Re: Laura Shigihara's "Melolune"
« Reply #38 on: November 16, 2009, 06:07:55 PM »
In the intro, did you have to place the 3 melolunes onto the pedestals to form the music part-by-part? Only the new version has that, so if you did then it should be the right one.

As for the lyrics to the song, if I remember right it is actually a made up language for the game, so I don't think there's a direct translation for it. She may have what theme it was supposed to be though.

yeah, i had to. i guess i just expected more... :'(

and so... it doesn't mean ANYthing? wow, i thought it was in japanese... shows how much i know :P

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Re: Laura Shigihara's "Melolune"
« Reply #39 on: December 12, 2009, 06:17:48 AM »
Awesome game :) But it just had to end at an interesting part D:<
I love the maps. So fairytale like.
What irks me is the fact that the facesets don't really look too good. They kind of look like they were drawn by a 10 year old ><

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Re: Laura Shigihara's "Melolune"
« Reply #40 on: December 12, 2009, 04:49:00 PM »
I think they were meant to look a bit like that. Kind of little-kiddish. maybe that's just me, though?

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Re: Laura Shigihara's "Melolune"
« Reply #41 on: December 13, 2009, 02:17:31 AM »
>< It's kind of a shame. The game is full of total awesomeness. It should have better art.

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Re: Laura Shigihara's "Melolune"
« Reply #42 on: January 12, 2010, 08:25:39 PM »
I am a bit confused with this...  The story is a little above par... Sadly I can predict most of it before it happens =S

The music is amazing.

Game play is relativly smooth... though is the basic end of the demo when you get to the clubhouse?  Cause after their "Brillian Idea" I can't do anything but talk to everyone and wander around =S
A letter, a word
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A sentence, a paragraph
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A page, a story
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A book, a novel.
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They all mean so little when you can't take time to put your soul into the work.

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Re: Laura Shigihara's "Melolune"
« Reply #43 on: January 12, 2010, 10:13:55 PM »
I am a bit confused with this...  The story is a little above par... Sadly I can predict most of it before it happens =S

Same here. I didn't understand why it got so many "amazing" reviews. ._. But the music and graphics are amazing. ^^

foxwatcher

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Re: Laura Shigihara's "Melolune"
« Reply #44 on: January 13, 2010, 12:48:01 AM »
Oh weird, I came here to comment about Mirror Lied and I see another game that I helped test all of one week ago :P
Quote from: Forgotten_Bard
I am a bit confused with this...  The story is a little above par... Sadly I can predict most of it before it happens =S
The story is actually very good.  I'm helping Laura test some of the mid to end game material that hasn't been released yet and it's amazing.  I guarantee that you won't be able to predict the core parts of the story, which is basically what the first part of the game sets up so well.  I hope I'm not violating anything by saying this, but Aero and Liele's background will blow you away.    I actually enjoyed the first part of the game because the dialogue was so well-written; I think she nailed both the serious foreshadowing and the humor.  But anyways, that's just my two cents. 

And as other posters have mentioned, the music and graphics are fantastic!