Author Topic: Paradise Blue  (Read 2947 times)

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Nessiah

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Paradise Blue
« on: August 18, 2009, 02:30:07 AM »
Paradise Blue
By Ocean's Dream

Backstory
In the old Island of Azulea, the natives are pushed away from the land they once held. The ones who conquered the land have settled and created a new civilization on the Island. Now that the King is near death, there are 2 groups that are fighting for the throne.

Characters
4 Guards: You play as these guards. Their gender/class/name can be chosen. They don't have a speaking role.
Neil: A 23 year old Blue Mage. He had a job in the castle, but was removed with a dispute with Llorcan.
Amelia: An 20 year old girl who tends to be really mean. She's an Assassin, but her task is to assist Abigail in acquiring special Tokens.
Lord Javier: A ruler of Marsall. He cares about women more than he does anything else. He tends to exploit both citizens of his town and the government for his own gain.
Amaro: Amaro is in charge of Lotus. He and Salomon are fighting for the crown. Amaro is the nephew of the King and the closest in line for the throne. He is a nice honest person, but also a coward and usually takes orders from Llorcan. He doesn’t like violence so he tries to stop the conflict that would go on.

Screens

The battle system.

Class changing

The Beachside area.

Quest log

Hiring an NPC

About the game
You can change your class once you beat the 1st boss. Before then, you can choose which starting class you want your characters to be, out of 6 of them (Fighter, White Mage, Black Mage, Red Mage, Thief, Monk). You gain ABP after a battle, so once you get enough ABP, the character can learn an ability from their class.

There are 40 quests in the game.

You can hire people in the towns to help you in battle. Some may use abilities like boosting your magic power, walking speed, letting you attack first, and more.

Download link:
http://gamejolt.com/freeware/games/paradise-blue/download/558/

Credits:
Mapping, Story, Gameplay:
Ocean's Dream

Graphics:
Ocean's Dream (Monster graphics, Battle backgrounds, some tiles, some animations, edits)
Square-Enix (FF graphics, Animations)
TFT (Main concept monster designer)
Kaworu (Concept monster designs)
Nessiah (Concept monster design)

Music:
Ocean's Dream

Event coding:
Ocean's Dream, Aten

Beta Testers:
YummyDrumsticks
Nessiah
Emirpoen
Ciel
RPG
Skie

Special thanks to:
Skie
Ephiam
All the NPC contributers, from various forums


I hope you guys enjoy this game because it's very retro and old school fun :)

Stardale

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Re: Paradise Blue
« Reply #1 on: August 18, 2009, 11:29:18 AM »
Ah, it makes me remember of the time I finished FF1. ^^ Let's see how good this goes.

Reives

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Re: Paradise Blue
« Reply #2 on: August 18, 2009, 09:05:23 PM »
Hey, glad ya guys finished it. Seems like a lot of effort went into this one with all those original content - kudos!

Oceans Dream

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Re: Paradise Blue
« Reply #3 on: August 19, 2009, 01:36:52 PM »
Yes, definite FF1 inspiration here. I was trying to make it fun as well and not be a massive grindfest.

The graphics part was pretty fun to do. The enemy graphics due to size restrictions and basing off the concept art was actually pretty tough, but otherwise I'm glad I got to do it. I hope you all like the game and let me know what you think works/doesn't work for my next project!

Ocean's Dreams blog! Contains RPG Design topics, Game updates and others!
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