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Games & Design => In-Development Indie/Homemade Games => Topic started by: silversun on March 24, 2011, 07:26:36 PM

Title: Quintessence High
Post by: silversun on March 24, 2011, 07:26:36 PM
...because I don't have enough to do.

Anyways, looking at Blood Angel Evangelion's fanart "Lunair is Modern" made me think of doing a short (1-2 hours long) spin-off game of Quintessence set in a modern high school or college. Kind of like Drunk Attorney for Ethereal Dreams.

Spoiler: The Storyline (As It Currently Stands) • show
Lunair is a new student at Quintessence High. She very quickly gets a reputation for being cold and stuck-up. Serai especially dislikes her after Lunair coldly resists her (admittedly lukewarm) attempts to be friendly. A full day passes, consisting of Math where she meets Vikon, P.E. with Salory where she gets injured and meets Kaire, Science where she meets Eshe, Lunch where she overhears people talking about her, Orchestra with Reivier where they discover they both like the classical song To Realize (making Reivier the first person to treat her with real warmth), Art with Serai, and...some other class I'm not sure of yet. In each class, there would be minigames/puzzles, etc.
-Afterschool, Lunair exits school and notices a commotion- a group of boys is harrassing Vikon. Salory defends him and scares the boys off. Salory notices Lunair watching her and yells at her. (Salory already dislikes Lunair by now, it should be noted). Lunair, slightly ashamed but more angry, walks away.
-The player is given freedom to explore the town. I'm thinking unlockable NPCs could be used. There could also be a timer so that the player can't explore indefinitely (maybe an hour is 15 minutes or so, and once it hits 10 she has to return home). The player doesn't have to explore, though: returning home and sleeping skips to the next day.
-Next day. The classes are the same, continuations of what occured the day before, with new minigames and situations and stuff.
-During Lunch, the principal (Kardian) makes an announcement- Kaire is terminally ill. This news is greeted with a flutter of worries, and students begin talking about what to do. Lunair overhears Salory, Serai, Reivier and Vikon talking about a bakesale, and offers to help. Salory and Serai ignore her, but after some hesitation, Reivier accepts on behalf of the group. They make plans to meet after school (at a sushi bar or cafe?), as lunch is about over.
-Rest of the school day passes as above.
-They meet together and discuss. A shopping minigame could possibly occur, followed by a cooking minigame at Serai's house. Possibly a little more player freedom afterwards.
-The next day is the weekend. The bake sale occurs in the afternoon, meanwhile, Lunair must post posters of the bake sale at as many establishments as possible, some of which will ask for favors in return. The player can also explore quite a bit more- other classmates are also doing stuff for Kaire and otherwise. -The bake sale occurs. After that...I'm really not sure how to end. :P Maybe it could be something happy where they're all at the park or whatever- the park could look like the Quintessence cliff.
-If Reives allows the use of the Quintessence OST, wouldn't it be a lot of fun to have a Drift music video, modernized?
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 24, 2011, 07:33:13 PM
You make it, I'll play it, miss. :) Have you ever played Persona 3 or 4? I think a school setup like that would be easy and interesting. :-D
Title: Re: [Idea] Quintessence High
Post by: Just Lance on March 25, 2011, 01:21:23 PM
I like that idea. ^^
Title: Re: [Idea] Quintessence High
Post by: silversun on March 25, 2011, 06:53:01 PM
Two's enough support for me. I'll go ahead and start working on it.
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 25, 2011, 07:29:12 PM
Japanese School stuff! (http://neortp.k-server.org/) (Includes school tileset!)
Outside in the City (http://www.hbgames.org/forums/viewtopic.php?f=160&t=65356&start=0) (Looks pretty cool to me.)

Imma try to work on the Modern Lunair sprite.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 25, 2011, 07:35:41 PM
Thanks, Raxus!

This site is where I was planning on getting most of the stuff, but the more the better! (http://yms.lolipop.jp/html/page2/tileset.html)
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 25, 2011, 09:29:39 PM
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi973.photobucket.com%2Falbums%2Fae219%2FRaxus%2FLunair_Modern.png&hash=9b74194d3dfd1ebdb73e5d6d5f0c4a5a)

Lunair Modern. Comments? Criticism?
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 25, 2011, 10:47:42 PM
Looks solid. :) Will it have Quintessence music or stuff from an anime or what?
Title: Re: [Idea] Quintessence High
Post by: silversun on March 25, 2011, 10:50:27 PM
I try to avoid using music that isn't specifically made for others to use. So probably Quintessence music if Reives allows, otherwise, stuff from Sakari Infinity and other sites that create music for RM use.

But be aware that this game is second in my priorities, the one I'm collaborating on with talia comes first. So if I take a while, just know that I haven't abandoned it. :)
Title: Re: [Idea] Quintessence High
Post by: Rayen on March 26, 2011, 12:51:37 AM
@ Raxus:
The length of the sleeves aren't consistent; they're shorter in the side views. Also, it seems she's a bit shorter from behind by a pixel. Another thing, the shoes don't look like they're changed at all from the front view to the back view. I don't think you should be able to see the skin from behind. Maybe if you lowered the pants by a pixel (not forgetting to lower the white shirt and jacket that are peeking out from behind her hair one pixel down, as well) to cover that area. Could kill two birds with 1 stone that way.
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 01:26:43 AM
I have no idea why the sleeves are the way they are. It's a direct Frakensprite and Recolor from ToraNeko's RMXP sprites. :-X

I'll try to do all of that, but in reality, I am just a beginner in spriting.

Maybe you could do better. You, Rayen, are, after all, the master spriter. Perhaps you could do a direct spriting job based on Blood Evangelion's drawing in the media section!!! 8D That'd be sweet!
Title: Re: [Idea] Quintessence High
Post by: Just Lance on March 26, 2011, 04:53:50 AM
Japanese School stuff! ([url]http://neortp.k-server.org/[/url]) (Includes school tileset!)
Outside in the City ([url]http://www.hbgames.org/forums/viewtopic.php?f=160&t=65356&start=0[/url]) (Looks pretty cool to me.)

Imma try to work on the Modern Lunair sprite.


‹ber cool Raxus!!

I like that strip btw ^^

I like this project more and more. ^^
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 01:10:37 PM
Eshe the Chemistry Teacher. Yes? No? Critique?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FEsheTheChemistryTeacher.png&hash=7ced340472a872dcbcff871448f64828)
Title: Re: [Idea] Quintessence High
Post by: Reives on March 26, 2011, 01:12:30 PM
Yes. And that's a class I wanna be in.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 01:14:56 PM
Well, according to her, elements are Fire, Water, Earth, Air, and Quintessence. I don't think modern scientists agree.

It's a direct Frakensprite and Recolor from ToraNeko's RMXP sprites. :-X

ToraNeko has modern sprites? -goes to recheck the site-

Are most of the images X's for anyone else, btw? I can only get them through that download package.

Oh and:

Possible Reivier the Student. Not sure if I'm entirely satisfied with it...thoughts?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FReiviertheStudent.png&hash=3f254c7d5c24daf60b29b58ed66fb68c)
Title: Re: [Idea] Quintessence High
Post by: Just Lance on March 26, 2011, 02:03:15 PM
I though that Petal could be Headmaster and Alden could be biology teacher/ deputy headmaster
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 02:11:31 PM
Hm...well, my current plan was:

Serai (Drama student)
Lunair (PE student)
Salory (English student)
Eshe (substitute chemistry teacher)
Reivier (Geography student) (note minigame + test minigame)
Vikon (Math student) (He questions everything the teacher says)
Kardian<---Office Assistant (he's pretending to be an intern)
All together for lunch.

Appearances: Mimi the cat
Ailah will help Eshe as a TA
Agatha will appear as principal, she's trying to get the cure too.

But I need a second opinion.

And what did you think of the sprites?

Edit: Frankenspriting is strangely addicting...here are some more Reivier possibilities.

(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FReiviertheStudent2.png&hash=c3f57cbe304259f2375e611dcf319cba)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FReiviertheStudent3.png&hash=3afc274c1333629c1f8794af713d1840)

Oh look, a Kardian possibility:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheTA.png&hash=db10a59079c7d44078e61f34bd6ec5b3)
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 03:12:24 PM
The Reivier one looks better than the Eshe one. The style of Eshe's body seems a lot different than her head, so they kind of stand out for each other, but I'm not getting that from the Reivier sprite.

EDIT: Whoops, I thought the first page was the only page :P I don't like these latter Reivier sprites, the first one is a lot better. The Kardian one is okay, but his tie looks kind of weird. And Vikon totally needs to be a slacker who never does his homework and always tries to get his teacher off-task :P
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 03:24:50 PM
Hm...I'm not quite sure what you mean by that. I could try and use something else, but I think anything modern would look weird on her. Especially with that red part of her face.

I liked the first one best as well, but I can keep looking if you think there'd be something else better.

I have some other suits, I'll try them out on Kardian.

Well...my current idea is kind of based off a scene in Charlotte's Web, where the dialogue went something like this (I read the book over five years ago, so I don't remember exactly.):
Teacher: Jack runs 10 miles in 10 minutes. How long would he run in an hour?
Student: Well, we don't know. Wouldn't he get tired and start slowing down near the end?
Student2: Yeah! And what if there are strawberries on the road, and he stops to pick them?
Etc, etc, a whole story forms over why Jack is running and how long it takes. I thought that would fit Vikon, since he has experience storytelling.

...Although...I could totally see Vikon coming in and giving his teacher this LONG, DETAILED, explanation of why the dog ate his homework...maybe we could combine these two ideas? :P

Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 05:03:10 PM
I love Eshe and the first Reivier is perfect, the others are not as cool... Kardian's suit is too much like his hair to look good. D: I'll be editting the Lunair soon if Rayen isn't up to making her own version.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 05:20:05 PM
Two yes votes for Eshe, one no vote. I'm not sure who to listen to... D:

I'll post a Kardian sprite with another suit soon.
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 05:51:51 PM
It looks good, it's just the spriting style of the body looks different than the spriting style of the head. Am I the only one who sees it? Maybe I'm just crazy...
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 06:08:14 PM
Eh. It's a little fat for her, but I doubt I'd be able to find a full-length outfit that wouldn't look fat on her, since her original outfit was rather revealing. And I doubt any school would allow a teacher to wear something that revealing. Is that what you meant?
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 07:27:04 PM
-sigh- No. It's okay, though... on a second look, it wasn't as bad as I thought it was.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 07:48:27 PM
Then I really don't know. D:
Anyways, new version of Kardian. Keep? Continue searching? Improve?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant.png&hash=c02653d844ef811e757e03fd574bf520)
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 08:02:09 PM
Then I really don't know. D:
Anyways, new version of Kardian. Keep? Continue searching? Improve?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant.png&hash=c02653d844ef811e757e03fd574bf520)


I think it doesn't match his personality. look for something more down to earth. Dark Green or Dark Brown would work.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 08:09:03 PM
*crosses fingers*
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant-1.png&hash=730b1f8f196524683374fc00c734c838)
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 08:29:37 PM
*crosses fingers*
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant-1.png&hash=730b1f8f196524683374fc00c734c838)


I like it~! His tie should be a different color. Maybe green.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 08:33:51 PM
Phew! Alright, I'll do that.

Could I get some comments on the cast list from anybody? Should I add or remove anyone? Or change the courses? Else, it's staying this way, because I'm starting on an outline.
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 08:40:34 PM
Phew! Alright, I'll do that.

Could I get some comments on the cast list from anybody? Should I add or remove anyone? Or change the courses? Else, it's staying this way, because I'm starting on an outline.

Lunair should be an Emo. XD
Reivier should be a Shy Nerd.
Vikon should be the Class Clown.
Salory and Serai should be the Preppy Girls. ;)
Kaiden, Petal and Eshe should all be Teachers.
Rayne/Agatha and General Dirk should be the Principal and Vice Principal.

Just my two-cents.

Title: Re: [Idea] Quintessence High
Post by: Reives on March 26, 2011, 08:49:51 PM
Reivier isn't really shy or nerdy, though. He's just. . . some guy (man, what a boring character :p ). Well actually, Reivier's probably more fit to be emo, and Serai the shy nerd. Lunair is more like the punk girl, and Sal. . . yeah, preppy girl, why not. :P
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 08:52:28 PM
Lunair should be a goth/punk.
Reivier should be an Emo.
Vikon should be the Class Clown.
Serai should be the Shy Nerd.
Salory should be the Preppy Girl.
Kaiden, Petal and Eshe should all be Teachers.
Rayne/Agatha and General Dirk should be the Principal and Vice Principal.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 08:54:38 PM
Hm...
-First of all, do you all prefer that this is set in an alternate reality where Lunair and everyone have been living here all their lives, or a branch off from the main plot, where all of them are tranported to Earth? I'm currently going with the latter.
-I kind of pictured Salory as the tough girl who won't let guys intimidate her. She doesn't seem very preppy to me. Works for Serai though.
-What should Kardian teach? He seems a chemistry guy, but since Eshe is already teaching that...*shrugs* No office assistant?
-I wasn't originally planning to add Petal (on the basis she is dead in the official QTBV) but since you and Lance both suggested her...I can't picture her as a teacher though. How about the school nurse instead?
-I like the idea of General Dirk being a vice principal, that hadn't occured to me.

And Reives ninjas me. I prefer his version of Reivier and Lunair, Serai I can see as the shy nerd as long as she's also the clingy girlfriend, Salory I still don't quite agree with.
Title: Re: [Idea] Quintessence High
Post by: Reives on March 26, 2011, 09:05:27 PM
Mm true, that's probably more fit for Sal.

As for the context of the school scenario. . . hm, I'm pretty interested in seeing either of them; which do you want to make more?
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 26, 2011, 09:10:36 PM
I'm more for the idea that they've lived there their whole lives. It gives more freedom, if nothing else, because you won't be constricted by things like "why did they get sent there?" or " isn't petal dead?" or "where's Hugo in all of this?" Speaking of which, where's Hugo in all of this?
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 09:12:08 PM
For Sal, I'm thinking a relationship similar to those found in those sappy coming of age novels- Serai is the shy best friend (sister in this case) and Salory is the talkative, bossy, protective, couldn't-care-less-what-the-world-thinks-of-me type.

As to the different kinds...well, I think the second would be easier, and I kind of want to have plot thread where they go to Dasha and ask her to transport them to Earth. Dasha says all right, for a price.Eshe asks what. Dasha says -insert something modern- (maybe an iPhone?).

But I'd like other's input, I don't really care.

Edit: Stop ninja'ing me, people! ):<

Well, I don't know. Would Quintessence exist is my main problem.

Oh, but if we do go that route, Hugo would be the stalker.
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 09:15:21 PM
All their lives sounded good to me, but I don't really care either way. Sal could totally be a tom boy! :eshtease: -shot-
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 09:17:22 PM
:< Seems it's me against everyone else. :P Anyone have an idea for a plot then? Since the hazy one on my mind was sort of dependent on them searching for the Quintessence cure.
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 09:19:49 PM
I could totally see your way working, though, and it would be awesome if either: 1) one person doesn't remember/know that this is an alternate universe, or 2) only one person knows, and they have to convince the rest. For added humour, make that one person Vikon :P
Title: Re: [Idea] Quintessence High
Post by: Reives on March 26, 2011, 09:22:09 PM
There're some pretty awesome ideas here actually.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 09:40:42 PM
Eh... I'm not sure I get what you mean, Vasha.

Well, my old idea was basically:
-The intro takes place in Dasha's cave, preferably the same one in the real game. All eight of the chosen characters are there. *insert dialogue above*
Then that "one year and half ago" of the original intro, but it would read "10000 lightyears away" or something.
-Kardian would then inform them that the Quintessence was discovered by a high school student trying to find the cure to...cancer or cooties, you choose. For a science fair project. Each person is assigned a class with the girl who discovered it- Vikon is in Math with her, Serai in English, etc. Kardian is an Office Assistant who made sure of that. The game goes through a school day, English, Math, Lunch, etc, each class with a different QTBV character. A minigame should be in most of them if possible.
-Plot twists: The principal and vice principal are actually Agatha and General Dirk in disguise using the Quintessence. They discover that after school. Vikon accidentally loses the quintessence. And Dasha needs her iPhone.
-A second school day occurs. Here, Eshe finally manages to get the cure. But the Quintessence is still missing.
-It's the weekend. You, as the player, have to somehow find the lost Quintessence, avoid Agatha and the angry science fair student, and get Agatha's iPhone. You have Saturday and Sunday to do it.
-Possible multiple endings depending on what goals you achieve.

Eh, it's a crappy storyline anyways, but it's all I've got. I'd be happy to take your ideas instead, but I need a full plot idea. :P

Oh, and no matter what we choose, it has to have a school break-in and a school play/talent show. Non-negotiable.
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 09:46:55 PM
Aah, okay. Forget what I said, then d:
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 09:48:43 PM
...No opinion on the storyline? D':
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 26, 2011, 09:52:36 PM
I think it doesn't sound that bad. Comedies don't have to have really great plots :P
Title: Re: [Idea] Quintessence High
Post by: silversun on March 26, 2011, 09:54:32 PM
Eh. I'd like to see some ideas from some of you more experienced writers though.
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 26, 2011, 10:00:38 PM
Vasha's a writer. And I think your plot sounds fine. Once the game's structure is finished, you can work out a better plot if you need.
Title: Re: Quintessence High
Post by: silversun on March 26, 2011, 10:09:11 PM
Meh. I think since everyone prefered the entire-lives idea anyways, it wouldn't work. Let's just base off that. You guys could do the writing. :P I'll stick to the resources.
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 26, 2011, 11:31:00 PM
I just condensed silversun's ideas, organized and then modified them a bit. What do you think?
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 27, 2011, 12:01:43 AM
That sounds epic win :D Nice use of Kan in there ;)
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 27, 2011, 12:30:07 AM
But then Kan goes crazy and becomes the final FINAL boss, right? I approve.
Title: Re: [Idea] Quintessence High
Post by: Vasha on March 27, 2011, 08:50:27 AM
Video game law states that if Kan is the final boss, he must transform at least once :P Regular Kan, then CRAZY Kan? :salbrow:
Title: Re: [Idea] Quintessence High
Post by: Reives on March 27, 2011, 01:16:46 PM
Those may be a bit too far from silver's initial design. :p
Title: Re: [Idea] Quintessence High
Post by: silversun on March 27, 2011, 06:00:56 PM
No, it's fine. I have another idea, but I will work on it on my own. I'll continue to help out on this project.

Possible outfits for the remaining characters, part 1 (these are all from Sithjester):
Serai/Salory:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Ffatalframe%2Fmiku.png&hash=cae106ec2ea604e37023b66b917fb66a)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fsailormoon%2Fsailorjupiter.png&hash=164e0f1c1157c2488933bd45fe9b601b)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fstopani%2Fshizuma.png&hash=9bbe1fa1063ae498b3a2c2acaf9063a1)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fstopani%2Fhikari.png&hash=ea11946291f03f384627fc7894902e37)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fanime%2Floveless_soubi.png&hash=85a896bdb44e6014dc37b42eb927dec0)

Vikon:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fff%2Freno.png&hash=e6cb7dd2f6964cd2fcbb634972feb02d)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fshadowhearts%2Fjamesoflaherty.png&hash=168702b4165c3595932263016f003f18)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Funtamed.wild-refuge.net%2Fimages%2Frpgxp%2Fanime%2Fgravitation_yuki.png&hash=709a774049952d4e36186a426bceb17a)

If there's anything you guys like, I'll frankensprite it onto the sprite for better comparision.
If there isn't, I'll try batch 2.
Title: Re: [Idea] Quintessence High
Post by: Raxus on March 28, 2011, 12:05:15 AM
So, everyone is happy with the story? Any changes or disapproves of it? What about you, Silversun? Do you want it that way? It is YOUR game. ;)

For Serai/Salory, the first one seems good for Serai. None of the others look all that great for Salory though. ._.

For Vikon, the last one is perfect for him.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 28, 2011, 08:04:26 PM
So, everyone is happy with the story? Any changes or disapproves of it? What about you, Silversun? Do you want it that way? It is YOUR game. ;)

Well, I have a few concerns, but most of them are just personal preference. If you guys like it this way, I donít want to be a spoilsport. :P All these things don't contradict what you've said, it's just what I would personally want to avoid once we start writing dialogue.

- I, personally, have never been a fan of games that make fun of games in general. I rarely see it done well, and even if it was (Iíve heard a lot of good things about Drunken Paladin, for example) itís just not my type. So unless you guys want to, I really want the scenes to make sense in a Quintessence framework. Make fun of modern life, make fun of the characters, make fun of the Quintessence itself, but once you add games on there, it just seems to lose quality, at least for me. The only reason why I mention this is because your opening and ending seem like it would be possible to end up doing this. Thereís nothing wrong with them, I just donít want to go down that path when we start on dialogue.
-Going off that, I like the idea of Kan in there, but unless you guys want it to, I want him to make sense. Say him as a final boss- either thatís an unlockable easter-egg ending, or maybe at first it doesnít make sense why heís attacking you, but then after the first stage of the battle is done, you realize itís really Agatha who took the Quintessence and transformed into him. Or Ėsomething- sensible. Even away from a final boss, can there be an in-universe reason besides ďI am your creator.Ē? Seems it would be a little hard to explain to Lunair sheís the creation of this guy without resorting to lines that the creator may think funny but not the audience.
-Finally, and the most minor of my concerns, Iím a little disappointed weíre just going to go through one school day, largely because I was kind of looking forward to using some of the cooler modern tilesets there are out there- McDonaldís, sweets shops, convenience stores, etc. Maybe they could stalk Kan after school? I could see Lunair transforming into a bird and following him around. But thatís you guysí choice, this really isnít a good excuse to make the game longer if it doesnít enhance the game otherwise.

So, to translate my concerns into the game:
Spoiler: show
All eight of the chosen characters are in Dasha's cave, when Agatha wins, taking victory over all of them. Unhappy with this outcome, Dasha informs TBE that victory can be achieved, but not in this world. I can see this, but Iíd really like it to make sense. The reason why she won should make sense from the gameís perspective and not just be OH NOES AGATHA FOUND THE QUINTESSENCE!!11!, unless you really want it that way. Actually, Iíd kind of like it to be very serious, because then we could surprise the character with the comedic turn the story takes. 

The cure for the Quintessence, which would then allow any user of Quintessence to cut out its nasty death side-effect, is in a local high school where a young Kan Gao lives. Seeing as he created the entire universe, he has the cure with him. Dasha teleports them there.  As above, but perhaps we could have another in-game thing besides he was the creator. Seems it would take forever to explain to Lunair how theyíre all actually char- yeah. It could just be dramatic irony, where the player and Dasha know why he has the cure, but the characters donít and Dasha just concocts a lie.

Kardian and Eshe take leadership roles and assign TBE different roles to fit in with the modern day high school and find the Quintessence from Kan Gao. Vikon is in Math Class, Serai in English Class, Kardian is an Office. The entire game goes through ONE school day and all of the classes of that day. English, Math, Lunch, et cetera. Each class will allow the player to control each QTBV character from TBE. Each of the characters would allow the player to have specific mini-games and hilarious situations.  I agree with all of this, except I kind of wish it were longer than a school day. :< But itís not a huge deal. And again, I want it to make sense.

Little do TBE know, Agatha and Dirk have killed the principal and vice-principal and are attempting to stop interaction or kill Kan before TBE can get the Quintessence from him. Killing might be a little harsh for a parody, but thatís an extremely minor point. Iím fine with this.

The game would end with all of TBE working together to get the Quintessence from Kan, to which they do and pwn Agatha and Dirk. Iím fine with this. JustÖIíve already said what I want to avoid in this scene.


Here are a list of courses that I recommend we use, mostly because they use different tilesets and we can keep each classroom different and interesting. Not quite sure who should go with what, but Iíve included a list of possibilities. There could be multiple characters per class, of course.
Drama (Serai, Salory) Could also be speech or any class that could use a stage.
PE (Lunair, Salory) Thinking we could have a minigame similar to the soccer one in Aeria.
Orchestra (Lunair, Reivier) Maybe a piano-playing minigame of To Realize? Idk.
Art (Serai, Salory)
Chemistry (Eshe)
Office (Kardian)
Math (Vikon)
English (Salory, Serai, Reivier) This could take place in the library as opposed to a normal classroom, maybe itís research day or idk. Or we could just call this study hall/
Lunch- everyone.
Oh, and what about other characters? Is Ailah going to be here? Any of the smaller characters going to make an appearance?

OH LOOK SPRITES!

Raxus, I love your Lunair sprite, but I think maybe it's not goth enough if that's what we're going for. D': Coming off that, Reivier isn't emo enough either. Here's a possible Lunair one...
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fwww.untamed.wild-refuge.net%2Fimages%2Frpgxp%2Fsteam%2Fsteampunk_f5.png&hash=e9d4d5bbb51745c90ff58adcd1a1c3af)

Serai and Vikon respectively. Yes, no, maybe so?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fserai-1.png&hash=2c2a0786ee8aaa23c7cfdc5f1ba30553)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fvikon.png&hash=a0b2d699c3809ebf8b54a0eda3f13d1e)

Kardian with his brand new uber-cool tie: (Maybe a beige would work better, actually):
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant-1-1.png&hash=9ed26032ac94cbb2509c1f3726b1cb33)

And lastly, a possible Kan: (https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fmafuyu.png&hash=663ea118bdd951050654ba6780c7f003)
Asian-ized: (https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fkan.png&hash=932a4f7e30864a938fc1a54413cbf489)<---His hair needs to be recolored to black if we choose this one though.

Quotes and images don't like me for some reason today. :/
Title: Re: [Idea] Quintessence High
Post by: Just Lance on March 29, 2011, 02:16:26 PM
Those may be a bit too far from silver's initial design. :p

I agree. I thought it would be like Tengen Toppa Gurren Lagann Highschool remix. AKA TTGL which was "modified" to "fit" into modern japan highschool world.
Title: Re: [Idea] Quintessence High
Post by: silversun on March 29, 2011, 07:17:16 PM
"modified" to "fit" into modern highschool world.
Hm, I'm not quite sure what you mean. Something like this?
Spoiler: show
Reivier is a quiet student at a high school. Over spring break, his girlfriend (Serai), her sister (Salory) and her sister's boyfriend (Vikon) leave to London for a school trip. He remains behind. Bored and alone, he begins to talk to Lunair, a new, goth student who is quiet and sometimes destructive. They become close, in a friend kind of way, at least on Reivier's side. One day while talking, Reivier spots something in Lunair's hand and asks her what it is. She resists telling him, but he keeps driving at it and she says it's a drug that significantly enhances the senses. He, intrigued, asks for some. Lunair refuses. He eventually...[some sort of parallel to what happened in QTBV here, I don't remember] and takes it. School comes back in session. Serai is jealous of Lunair and tries every method possible of keeping Reivier away from her. Lunair's parents and a guy named Heath's parents, who are close friends, try to push Lunair and Heath together. Lunair does her best to avoid him. One day, Kardian, who is Lunair's chemistry teacher, spots the drug in Lunair's bookbag. He asks her to stay after school. He then reveals that he used to work for the government, and that the drug was meant to be created for soldiers to be used to enhance their performance, before he discovered its fatal flaw- the eventual death sentence of the creator.

...etc.
Title: Re: [Idea] Quintessence High
Post by: Rayen on March 29, 2011, 08:20:43 PM
I just thought I'd pop in and say that I don't like any of the "goth/emo/punk" labels for Lunair. The stereotyped images I get when I hear or read any of those words are waaay too ... "extreme" to suit her personality. She seems more like a loner than anything.
Title: Re: [Idea] Quintessence High
Post by: Merlandese on March 29, 2011, 08:48:39 PM
I agree with Rayen. I think I visibly grimaced when it was suggested that Lunair be any of those. Even they, as Goths, Punks or Emos, are members of a social sub-group that live off of each others' similar ideas. Lunair doesn't seem like the type to be rallied into any sort of clique.
Title: Re: [Idea] Quintessence High
Post by: silversun on April 02, 2011, 02:39:25 PM
A poll has been added as to which direction you guys would like the story to take. Short descriptions have been added to the OP. Please vote! (I promise I won't 'fix' it this time. :P)
Title: Re: [Idea] Quintessence High
Post by: Vasha on April 02, 2011, 02:45:46 PM
Honestly, options 2,3, and 4 all sound good to me :P
Title: Re: [Idea] Quintessence High
Post by: silversun on April 02, 2011, 02:47:52 PM
But I'm too busy to create 3 different games! Choose the one you like best. You can create the other two. :P
Title: Re: [Idea] Quintessence High
Post by: Just Lance on April 02, 2011, 04:49:42 PM
I wanna Quintessence Remix Comedic Spin-off!!!!
Title: Re: [Idea] Quintessence High
Post by: silversun on April 02, 2011, 04:57:33 PM
So a parody of the original game, set in modern times? I'll add it to the list.
Title: Re: [Idea] Quintessence High
Post by: Vasha on April 02, 2011, 08:04:41 PM
I voted for the Quintessence comedic spinoff, but I still like the idea of a Reives cameo in it somewhere ;)
Title: Re: [Idea] Quintessence High
Post by: silversun on April 02, 2011, 08:26:13 PM
Sure. I also think it would be kind of fun to have cameos of the forum members as well, but just minor ones. Reives would play a larger role.

Hm. Seems everyone who's posted in this thread has voted. I'll keep the poll open for a day longer or so, but is there anyone who seriously dislikes the idea of a serious Quintessence spin-off?
Title: Re: [Idea] Quintessence High
Post by: Vasha on April 02, 2011, 10:51:17 PM
I'm fine with serious... as long as it's not TOO serious :P

And you could have the classmates be forum members. That way they could be cameos without being intrusive, and you can kill two birds with one stone (finding classmate sprites, and cameos!)
Title: Re: Quintessence High
Post by: silversun on April 03, 2011, 01:42:13 PM
Salory... -cuss- I can't find anything that feels suitable for her.
Here are a few...
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FSaloryV1.png&hash=99a7c736ebcd53ca7735ef639bc717a8)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FSaloryV2.png&hash=bf25a78e05107c1c0e9541b0d873ce20)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FSaloryV3.png&hash=fe57f52d4d389007a7a3e407bd002a7c)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FSaloryV4.png&hash=fbe351baa62ec0988e96692bac93c7d9)
The last one I like best, but even that doesn't feel right...

A possible Kaire the School Nurse...
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse.png&hash=ec3f46e49ec953ffcc5fa7089c87573b)

Also, a few possible plot ideas. Most could probably be combined. Yay or nay?
Spoiler: show

-Kaire the school nurse, who the entire school loves, is terminally ill.
-Vikon is bullied by several no-lifers. Salory stands up for him. Vikon is now Salory's best friend.
-Lunair is a new student. She's seen as stuck-up, though, and probably for good reason.
-Eshe is a new chemistry teacher from Egypt.
-Serai is Reivier's clingy jealous girlfriend. She's also that girl who's likely to bake cookies for new neighbors, help a new person around, arrange retirement parties for teachers, etc. But she doesn't like Lunair, so she doesn't do that for her.
-Kardian is the school principal. He's...idk. Faced with two warring subordinates?


I'd love to hear some additional ideas from you guys.
Title: Re: Quintessence High
Post by: Just Lance on April 03, 2011, 02:33:21 PM
I like that far-right Sal. ^^
Title: Re: Quintessence High
Post by: Rayen on April 03, 2011, 02:46:27 PM
I also like the last one for Sal. Kaire the nurse looks more like Kaire the maid.
Title: Re: Quintessence High
Post by: Just Lance on April 03, 2011, 02:57:01 PM
I also like the last one for Sal. Kaire the nurse looks more like Kaire the maid.

Kaire the maid... Not bad image. :P
Title: Re: Quintessence High
Post by: silversun on April 03, 2011, 09:26:40 PM
Anyways, here's a slightly  more fleshed-out possibility. Anything I should add/remove/replace or should I scrap this version altogether?
And I'd just like to say, I really would like feedback on this. I -promise- I won't get offended if you say it sucks, because I'd rather hear that now than after I've spent time and effort on it.

Lunair is a new student at Quintessence High. She very quickly gets a reputation for being cold and stuck-up. Serai especially dislikes her after Lunair coldly resists her (admittedly lukewarm) attempts to be friendly. A full day passes, consisting of Math where she meets Vikon, P.E. with Salory where she gets injured and meets Kaire, Science where she meets Eshe, Lunch where she overhears people talking about her, Orchestra with Reivier where they discover they both like the classical song To Realize (making Reivier the first person to treat her with real warmth), Art with Serai, and...some other class I'm not sure of yet. In each class, there would be minigames/puzzles, etc.
-Afterschool, Lunair exits school and notices a commotion- a group of boys is harrassing Vikon. Salory defends him and scares the boys off. Salory notices Lunair watching her and yells at her. (Salory already dislikes Lunair by now, it should be noted). Lunair, slightly ashamed but more angry, walks away.
-The player is given freedom to explore the town. I'm thinking unlockable NPCs could be used. There could also be a timer so that the player can't explore indefinitely (maybe an hour is 15 minutes or so, and once it hits 10 she has to return home). The player doesn't have to explore, though: returning home and sleeping skips to the next day.
-Next day. The classes are the same, continuations of what occured the day before, with new minigames and situations and stuff.
-During Lunch, the principal (Kardian) makes an announcement- Kaire is terminally ill. This news is greeted with a flutter of worries, and students begin talking about what to do. Lunair overhears Salory, Serai, Reivier and Vikon talking about a bakesale, and offers to help. Salory and Serai ignore her, but after some hesitation, Reivier accepts on behalf of the group. They make plans to meet after school (at a sushi bar or cafe?), as lunch is about over.
-Rest of the school day passes as above.
-They meet together and discuss. A shopping minigame could possibly occur, followed by a cooking minigame at Serai's house. Possibly a little more player freedom afterwards.
-The next day is the weekend. The bake sale occurs in the afternoon, meanwhile, Lunair must post posters of the bake sale at as many establishments as possible, some of which will ask for favors in return. The player can also explore quite a bit more- other classmates are also doing stuff for Kaire and otherwise. -The bake sale occurs. After that...I'm really not sure how to end. :P Maybe it could be something happy where they're all at the park or whatever- the park could look like the Quintessence cliff.
-If Reives allows the use of the Quintessence OST, wouldn't it be a lot of fun to have a Drift music video, modernized?

My own opinion on this is that it's rather sappy. But hey, it's a short fan-game, sappy is allowed, yes? I'd -really- like feedback.
Title: Re: Quintessence High
Post by: Merlandese on April 03, 2011, 09:48:43 PM
I don't know about everyone else, but I think it sounds good. I'm especially excited about the minigames and the limited exploration period. I say go for it. :)
Title: Re: Quintessence High
Post by: Vasha on April 03, 2011, 10:21:57 PM
I think it sounds pretty awesome! :gothat!: I like the banner, you made, too ;)
Title: Re: Quintessence High
Post by: Raxus on April 03, 2011, 10:32:25 PM
I think it sounds pretty awesome! :gothat!: I like the banner, you made, too ;)

Seconded.
Title: Re: Quintessence High
Post by: talia on April 04, 2011, 01:36:41 PM
I am a little late but I love the idea,
your banner looks cute as well :)


Title: Re: Quintessence High
Post by: Just Lance on April 04, 2011, 04:58:14 PM
I also vote for GO FOR IT!
Title: Re: Quintessence High
Post by: silversun on April 04, 2011, 07:40:10 PM
Great. :)

Kaire is driving me crazy.  -cuss- Why can I find sprites of corporate salespeople jumping up and down but not a decent nurse sprite?

Here are a few possibilities...what do you all think?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse-1.png&hash=211b70a05202a261d0bcee4f112d2418)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse2-1.png&hash=fd75e4d54a2f3923b7e697d126235128)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse3.png&hash=4a5ee9bcb326f82cbf55816858cf6b1f)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse4.png&hash=ab8a8ebd831e12cc098d435b8116b886)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse5.png&hash=5d928acac7b54f412a09c8ea72e52b20)
Title: Re: Quintessence High
Post by: Merlandese on April 04, 2011, 08:35:10 PM
I like the third one.
Title: Re: Quintessence High
Post by: Vasha on April 04, 2011, 08:42:39 PM
1: I like it, but it DOES look a bit maid-y.
2: No. The pants don't look good for some reason
3: Not that bad
4: Nyyyyyeah, no
5: Nyyyyyeah, no
Title: Re: Quintessence High
Post by: Kirroha on April 05, 2011, 08:37:51 AM
4th suits the Japanese-kind nurse fetish look, but I don't think we're really aiming for that.

So unless you're aiming for that... go for 3. :D
Title: Re: Quintessence High
Post by: silversun on April 05, 2011, 10:16:52 AM
Hm, since we're all agreed, let's go with 3. I'll keep looking though, and if I find anything better I'll replace it.

So, does everyone agree to the current lineup of sprites, or should someone be replaced?
Title: Re: Quintessence High
Post by: Raxus on April 05, 2011, 03:21:01 PM
Maybe you could show the lineup of sprites for all to see?
Title: Re: Quintessence High
Post by: silversun on April 05, 2011, 08:00:11 PM
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKaireSchoolNurse3.png&hash=4a5ee9bcb326f82cbf55816858cf6b1f)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FSaloryV4.png&hash=fbe351baa62ec0988e96692bac93c7d9)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FKardiantheOfficeAssistant-1-1.png&hash=9ed26032ac94cbb2509c1f3726b1cb33)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fserai-1.png&hash=2c2a0786ee8aaa23c7cfdc5f1ba30553)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fvikon.png&hash=a0b2d699c3809ebf8b54a0eda3f13d1e)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FEsheTheChemistryTeacher.png&hash=7ced340472a872dcbcff871448f64828)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FReiviertheStudent.png&hash=3f254c7d5c24daf60b29b58ed66fb68c)(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi973.photobucket.com%2Falbums%2Fae219%2FRaxus%2FLunair_Modern.png&hash=9b74194d3dfd1ebdb73e5d6d5f0c4a5a)

I'd post the full spritesheet, but as I don't have the rights to this and guests view this area, don't want any of this to be stolen. If you want an alternate view, I'll post that seperately. 
Title: Re: Quintessence High
Post by: talia on April 06, 2011, 12:26:09 AM
Everyone looks good to me except serai I don't like her legs...

The others look gorgeous :)
Title: Re: Quintessence High
Post by: silversun on April 06, 2011, 07:45:32 PM
Hm...They do make her seem a little...lascivious? Should I straighten them?

Also, @Vasha, is this an improvement on Eshe?
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2FEshetheChemistryTeacherV2.png&hash=1252bcaf9ff05cdaf3472682a41bfffb)
Title: Re: Quintessence High
Post by: Merlandese on April 06, 2011, 07:47:48 PM
I like her with "lascivious" legs. It gives a more realistic tone. Not everyone at school is going to be as completely covered as the rest of the team. Though, I do think her legs look a bit chunkeh.
Title: Re: Quintessence High
Post by: Vasha on April 06, 2011, 10:32:32 PM
What exactly did you change? :salbrow: (But, yeah, it looks better. Don't ask me how that is if I can't tell the difference :P)
Title: Re: Quintessence High
Post by: silversun on April 06, 2011, 11:29:14 PM
@Merlandese: Hm, about realism, it's more, does the outfit fit Serai's personality? Although I suppose for Reivier...

@Vasha: Removed a few pixels, basically. And "better" meaning "fixed", or meaning, "slightly improved"?

Testing out the various tilesets. Serai's Kitchen, although it probably won't look like this in the final game:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi882.photobucket.com%2Falbums%2Fac27%2Fstudiolunelight%2Fscreenie1.png&hash=44d60c4a6073c8ee615896ee88b08f07)
Title: Re: Quintessence High
Post by: Vasha on April 07, 2011, 12:00:28 AM
Well, they both look good now. I don't really see what I was seeing before, so... go with it! ;) And the map looks good.
Title: Re: Quintessence High
Post by: talia on April 07, 2011, 06:00:42 AM
Oh I was just talking about the black tights ...:P

The map looks cute!
Title: Re: Quintessence High
Post by: dinnerordie17 on April 16, 2011, 08:22:28 AM
I think Salory... should play the bass.
Title: Re: Quintessence High
Post by: silversun on May 08, 2011, 07:24:27 PM
Just wanted to say I haven't completely forgotten about this, it's just that my life is on hold while academics temporarily enslaves me. <.<;
Title: Re: Quintessence High
Post by: Raxus on May 08, 2011, 08:30:54 PM
Understandable. Don't worry about it. :D
Title: Re: Quintessence High
Post by: Legacyblade on July 17, 2011, 11:47:16 PM
Kinda necropost. Just saying I hope this game gets made. Can never have too much quintessence in mah life!
Title: Re: Quintessence High
Post by: Kracken Kitty on July 18, 2011, 05:32:04 AM
If you guys do make the game, can i make fanart? :o What do the charas clothes look like so far?
Title: Re: Quintessence High
Post by: Just Lance on July 18, 2011, 05:36:35 AM
That's in silversun's Signature.
Title: Re: Quintessence High
Post by: Kracken Kitty on July 18, 2011, 05:52:37 AM
Oooooh. :3 Thanks, Lance. I'm still looking around to all the new stuff here on FBG. Looks like a nice game though. Also reminds me to check in on Q:TBV. ^^;
Title: Re: Quintessence High
Post by: silversun on July 18, 2011, 07:22:25 PM
@Legacyblade: I've been working on it, but well...let's just say I have a new respect for fanfiction writers. I'm kind of afraid of manhandling the characters. Vikon especially has been proving a challenge to write.  Help please? :-X But rest assured it will be done, although I can't promise it will be worthy of Quintessence. D:
@BAE: Actually, your fanart inspired it.  :P And yeah, until further notice all outfits are in my signature, with the exception of Kaire who has had her outfit changed.
Title: Re: Quintessence High
Post by: Legacyblade on July 18, 2011, 10:16:39 PM
I can help make vikon's lines seem more vikonish. And I also used to help a lot of my fanfic-writing friends keep their work close to the feel of cannon, so send me what you've got and I'll take a look and give you some advice.
Title: Re: Quintessence High
Post by: Double A on December 20, 2014, 01:24:25 AM
I am new in this thread, but it seems really....quiet. Any news on the game? And any chance of jumpstarting this thread back?
Title: Re: Quintessence High
Post by: Dragon Mage on December 20, 2014, 01:46:44 AM
Any news on the game? And any chance of jumpstarting this thread back?
I second this! I love the sprites and the whole idea of this. I'd totally play it and might even make a mini movie of it in the future. :3
Title: Re: Quintessence High
Post by: Double A on December 20, 2014, 02:12:14 AM
Any news on the game? And any chance of jumpstarting this thread back?
I second this! I love the sprites and the whole idea of this. I'd totally play it and might even make a mini movie of it in the future. :3
YEAH! I love it too. And I'll support you in the making of that movie!  :D
Title: Re: Quintessence High
Post by: Dragon Mage on December 20, 2014, 03:06:43 AM
Any news on the game? And any chance of jumpstarting this thread back?
I second this! I love the sprites and the whole idea of this. I'd totally play it and might even make a mini movie of it in the future. :3
YEAH! I love it too. And I'll support you in the making of that movie!  :D
Did I say movie? I ment anime series. I actually had an idea to make a series using mmd but I need to make all the characters first.
Title: Re: Quintessence High
Post by: Kracken Kitty on December 21, 2014, 06:11:38 AM
I tried to do an animation for Quintessence. I failed miserably. :'3 I'm not too sure this is going to be continued? If it were, I wouldn't mind contributing some pictures.