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Other Freebird Games => The Mirror Lied => Topic started by: Reives on June 12, 2011, 02:44:29 AM

Title: Upcoming The Mirror Lied new re-release
Post by: Reives on June 12, 2011, 02:44:29 AM
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fwww.freebirdgames.com%2Fimages%2FMLss4.jpg&hash=38a292e3931cbd304d011b379868bb2e)

Between this and last year, TML apparently received over 20,000 traceable downloads, which is the most of any Freebird titles. I'm planning to add some new content to the game, then re-release the game with some advertising -- and that in itself will be a part of the advertising campaign for To the Moon and Freebird. An in-game trailer of TtM will probably be played after the credits. c:

I'm not planning to make any major project out of it, but mainly to patch things up (i.e. remove the level/equipment panels from menu), and add some details / maybe even multiple endings.

If there's anything you think would be cool to have in there, shout it out. :)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Just Lance on June 12, 2011, 05:53:15 AM
Okay! Brainstorming:
I think it would be cool to have "Good end" "Bad end" and "True end". Maybe add some TML artwork from guys who posted it here. Maybe one or two new songs if there will me multiple endings.

Anyway Reives: You made my hyped with happines :P
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Merlandese on June 12, 2011, 12:35:45 PM
It should be revealed that Birdy flew them both to French Polynesia for beach-side daiquiris and black pearl diving.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on June 12, 2011, 07:47:55 PM
Yay, include more mysterious crazy scary stuff!
I always had the feeling you could have included even more of those.

Just to throw in some random ideas:

- once when you enter the basement, you enter a closed (dead?) garden area instead
- once you wake up you and your bed will be downstairs. After you go sleep there, it will return to its old position. (that should be a nice one for the creepy factor)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on June 12, 2011, 09:04:18 PM
The bed location thing is pretty interesting. The garden thing would be pretty mind-screwy, but it'd break the "confined" theme. The multiple endings could definitely be applied, e.g. provide a way to destroy birdie before it arrives. Which would be the bad ending, of course, as the good ending would obviously be for it to arrive and then take Leah to French Polynesia.

Ah, I'm definitely gonna add mouse support for it.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Kracken Kitty on June 12, 2011, 11:43:53 PM
Shoot, was gonna re-download this to freak my sister out again. She saw the part where the house was on fire and thought the game was possessed! Haha, good times, good times. XD The game itself was mind blowing enough, if you're gonna re-release it, can't wait to see the differences.

Maybe like in the credits of the endings, you can have scary pictures, like what Birdy looks like or som dark corridor of the house...........or maybe a bloody teddy bear. Gasp! *runs away*
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on June 13, 2011, 06:53:11 AM
Okey, add the bed thing and skip the garden idea :)


More ideas:

- after one time you wake up, everything is shaky (like an light earthquake shock every 30 seconds)
- to add another puzzle element and give the title a meaning:
Add a mirror somewhere, first when you look at it you will see a closeup-view of yourself, later on you will see a platypus doll instead (leave this out if you want, thats just for fun  :seraismile:) and the next time you click it you will see some piano notes in the mirror. Playing this on a piano will trigger a new event set, which you will need anyway when you want to have multiple endings.
(Btw the piano shouldnt produce any sound when played before)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on June 14, 2011, 12:48:48 AM
I'll definitely try to add some interesting touch to the credits, Angel -- I mean, I'd need to try to make people wait after credits to see the TtM teaser anyway. :p And those are great ideas, Path & Thunder! I think I'll indeed try to incorporate them. It may be too literal to have a mirror in there, though. Hm, I think the fire place may actually be used as the entrance to a new room.

Today I finished incorporating complete mouse support + mouse-over icons to the current game content. Gonna try to start adding new stuff in there tomorrow. :pewpewpew:
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Just Lance on June 14, 2011, 03:43:07 PM
^If you need a beta tester I probably got herpes zoster... If that turms out to be true I have at least 14 days of quarantine.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Storm Obsession on June 15, 2011, 09:05:02 AM
I am absolutely in love with the bed idea that Thunder came up with. :O And the music note one.
And the whole idea that TML will be made even creepier.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on June 15, 2011, 06:42:35 PM
I'm glad when I can help :)


Some more ideas, just check if there is something useful in there:

- floor that is "about to break"

- You could also add a room with one side so dark that you cant see everything in it.
If you try to enter that area Leah will for the first time show some emotion - stepping away being scared.
If you don't give a answer why she is scared it will be creepy and you could even add something like you have to go near this area to do something while hearing the pulse.
Though I am not sure if it would be good to let Leah show some emotion.

- the filled bucket/bathtube's water having a little colour change (green?purple?overused red?)

- a piece bitten off from the bread on the table after some while

- a possibility to use the second gun shot otherwise (-> other ending?)

- something really big/heavy or unexpected like a stone statue suddenly being in a room after absence (thats 2/3 wtf and 1/3 creepy), if its a statue you could let it cry later on

- a broken radio, if you can somehow manage to hear something, it will let you hear the following message from an unknown person "...If anybody is there..Please answer me!..Please!..."*broken again*
Of course you cannot answer without a radio station.

- once - if the music box is off - you will hear music played on the piano upstairs, when coming near the door its ending in an instant, you hear steps and a door shut, but you will find no one in your room or the bathroom.

- suddenly...there are purple hats...everywhere...Lunair sitting in the middle of the mess laughing hysterically..now that would be creepy, wouldn't it?  :hatsale!:

Title: Re: Upcoming The Mirror Lied new re-release
Post by: Vasha on June 17, 2011, 04:17:02 PM
I'm glad when I can help :)
Some more ideas, just check if there is something useful in there:

- You could also add a room with one side so dark that you cant see everything in it.
If you try to enter that area Leah will for the first time show some emotion - stepping away being scared.
If you don't give a answer why she is scared it will be creepy and you could even add something like you have to go near this area to do something while hearing the pulse.
Though I am not sure if it would be good to let Leah show some emotion.
- a piece bitten off from the bread on the table after some while
- a possibility to use the second gun shot otherwise (-> other ending?)
- a broken radio, if you can somehow manage to hear something, it will let you hear the following message from an unknown person "...If anybody is there..Please answer me!..Please!..."*broken again*
Of course you cannot answer without a radio station.
- once - if the music box is off - you will hear music played on the piano upstairs, when coming near the door its ending in an instant, you hear steps and a door shut, but you will find no one in your room or the bathroom.

Some of these are pretty interesting :D I can't wait for the re-release; I think The Mirror Lied might be my favorite game :D (that or Quintessence :P). When do you think the new version will be out?
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on June 17, 2011, 04:22:49 PM
In 2 weeks probably. c: Gotta get the TtM trailer done first, then include it in the new TML as well as youtube it.

And thanks a lot for the ideas, Thunder! There're definitely some awesome ones in there. :) I'll certainly be including some, though there probably won't be time for too much new content. Either way, looking forward to getting it worked out!
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on June 19, 2011, 12:02:07 AM
I think the radio should appear after the house "burns" down. Though honestly the suggestions Thunder made would make it more of a horror game than a wtf-am-I-playing game. As for the bread on the table thing, as well as the piano thing, it detracts from the feeling that you're alone in the house.

Also, Leah showing emotion once would feel... thrown in if not shown again, wouldn't it? Like the microscope, it felt like something that was just there to make everything interactive (though I kind of liked the microscope :D)

We could get a panorama of some tall buildings and make it so that you can look out the window. Over time, when some of the continents disappear, the buildings also disappear. And maybe we could even show the entire house disappear in the ending scene.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on June 19, 2011, 10:23:52 AM
I think the radio should appear after the house "burns" down. Though honestly the suggestions Thunder made would make it more of a horror game than a wtf-am-I-playing game. As for the bread on the table thing, as well as the piano thing, it detracts from the feeling that you're alone in the house.

Also, Leah showing emotion once would feel... thrown in if not shown again, wouldn't it? Like the microscope, it felt like something that was just there to make everything interactive (though I kind of liked the microscope :D)

We could get a panorama of some tall buildings and make it so that you can look out the window. Over time, when some of the continents disappear, the buildings also disappear. And maybe we could even show the entire house disappear in the ending scene.

The ringing telephone or the breaking glass at the end are also things that would happen in horror games.
If I remember correctly the telephone also moves its place one time, leaving you to think "who the playtypus moved it?"
But you are right that you shouldn't be just feeling "oh alright I'm fighting versus some evil in this house",
so there shouldn't be too much leaving that impression - just enough to leave you puzzled.

About the emotion, it may be feel thrown in, but things that happen only once also can make you think about it. "Why was it there?" In this case it's good if it's leading to the conclusion that you have no conclusion.

If you add a window it could also break the confined-theme.
But it may be interesting if the outside would change.
Alright this house is standing in a big city...uhm not anymore now its a forest. Wtf now I only see the front of a waterfall through my window!?
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on June 19, 2011, 03:34:33 PM
I think the radio should appear after the house "burns" down. Though honestly the suggestions Thunder made would make it more of a horror game than a wtf-am-I-playing game. As for the bread on the table thing, as well as the piano thing, it detracts from the feeling that you're alone in the house.

Also, Leah showing emotion once would feel... thrown in if not shown again, wouldn't it? Like the microscope, it felt like something that was just there to make everything interactive (though I kind of liked the microscope :D)

We could get a panorama of some tall buildings and make it so that you can look out the window. Over time, when some of the continents disappear, the buildings also disappear. And maybe we could even show the entire house disappear in the ending scene.

The ringing telephone or the breaking glass at the end are also things that would happen in horror games.
If I remember correctly the telephone also moves its place one time, leaving you to think "who the playtypus moved it?"
But you are right that you shouldn't be just feeling "oh alright I'm fighting versus some evil in this house",
so there shouldn't be too much leaving that impression - just enough to leave you puzzled.

About the emotion, it may be feel thrown in, but things that happen only once also can make you think about it. "Why was it there?" In this case it's good if it's leading to the conclusion that you have no conclusion.

If you add a window it could also break the confined-theme.
But it may be interesting if the outside would change.
Alright this house is standing in a big city...uhm not anymore now its a forest. Wtf now I only see the front of a waterfall through my window!?
I think the ringing telephone and breaking glass are just indicators of where you should go. The computer scared me more than the phone :\ Honestly I wondered if the phone moving positions was a mistake or not. If it's not, then there could be an extra ending showing what exactly moved it. And yes, you shouldn't feel "oh alright I'm fighting versus some evil in this house" since that would lead to fewer conclusions as opposed to the mass of possible conclusions.

Which leads to the one-time things. For the emotion, sure it gives the "Why was it there?" feeling and does open up new conclusions, but it just doesn't tie in with the rest of the stuff that goes on. The date that is hidden in the game refers to the Atomic Bomb test in New Mexico during WW2, and while this is going on, the continents are disappearing. One could then think that Birdy was like a bomber or something ( :pewpewpew: ) and Leah was some sort of Anti-Air unit (the messages/"We had a deal."). There's also some other possibilities but I'm too lazy to include it. The point is is that emotion doesn't seem to... work (for lack of a better word) with the situation.

Also, while it may seem to open up new conclusions, it opens up one side of Leah, that she actually has emotion, but can only feel scared or not scared. So I think that would actually reduce the number of conclusions.

Finally there's the changing scenery. I was thinking, instead of everything changing into like a forest, this is what you would see in order:
Or something like that. The scenery can be left out, but I think keeping it would kind of add to the "end of the world" conclusion. Or it may open up/emphasize a conclusion that says something like: "Leah creates a world in her mind to escape from something. Birdy represents what she's trying to escape from, and the messages and phone calls represent her own self. Over time, as her mind fails her, the world begins to collapse as well. At the end, she can no longer hear herself, joins Birdy, and then kills herself as the final solution."
...Or something like that.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on June 19, 2011, 04:44:41 PM
Yes I am uncertain about the emotion, too. Maybe it's better to leave that out.

The "end of the world" theme is good, but I think it shouldn't be confined to this one.
But please don't give any explanations why that phone changed position and leave it be, as you can see at my suggestions I think the creepy factor is fitting to this game.

Another idea (although maybe going to far):
The ending could be dependent on what you think is going on there.
If you think it's the end of the world, it will be the end of the world.
If you think it's something evil inside the house it will be something evil.
Your actions can show what you think, if you check the worldmap more than one time it shows that you think about the changing map (or that you have no clue and start checking everything again ^^).
Title: Re: Upcoming The Mirror Lied new re-release
Post by: silversun on June 21, 2011, 06:00:43 PM
 :o Awesommmmmmeeeee. I can't wait. -purposefully has not read any of the suggestions, wants to be surprised-Although, I'm kind of afraid of too many new things being added. Part of TML's charm was its simplicity and shortness.
Removing the level and equipment stuff is probably a good idea. :p I remember hearing some comments on that in various places.
Multiple endings sounds interesting, with the reservation above. I like Question Mark's WTF ending idea.  :D But perhaps something like that should be "unlocked" after a first playthrough. Like, after you play through it once and see the "True" ending, you can replay and see the noncanon endings, so that a person doesn't accidentally get the weird ending and get a wrong impression about the game.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Kirroha on June 22, 2011, 12:03:46 PM
Yes, I totally want this. Very bad.

Are you planning to reveal whatever kind of 'truth' there is in the story, though?
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Raxus on June 22, 2011, 04:31:32 PM
Yes, I totally want this. Very bad.

Are you planning to reveal whatever kind of 'truth' there is in the story, though?

That would ruin the "Interpretation" part of it, though, I think. :-X

By the way, I've missed you, Kirro!!!! :'( :'( :'( :'(
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on June 22, 2011, 05:55:37 PM
Yes, I totally want this. Very bad.

Are you planning to reveal whatever kind of 'truth' there is in the story, though?

That would ruin the "Interpretation" part of it, though, I think. :-X

By the way, I've missed you, Kirro!!!! :'( :'( :'( :'(
I read "Interpretation" as "Inception." Made it pretty interesting to read.

And yes, it's best not to reveal a truth. I like the shrug of god.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Vasha on June 23, 2011, 01:08:02 AM
I wish my classmates would understand the awesomeness of the shrug of God D:
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on June 23, 2011, 01:18:45 AM
How hard is it to understand? Not even the author knows the true meaning, it's as simple as that lulz
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Vasha on June 23, 2011, 01:48:56 AM
Yeah, they said that was 'cheep' or something. They pretty much think it's lazy of the author/game maker that the reader/player has to come up with their OWN interpretation.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Question Mark on June 23, 2011, 10:16:39 AM
Yeah, they said that was 'cheep' or something. They pretty much think it's lazy of the author/game maker that the reader/player has to come up with their OWN interpretation.
Tell them that it's sad that people today whine about being forced to think for 5 minutes.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on June 23, 2011, 02:55:42 PM
But aye, it doesn't really fit the nature of the game to give something concrete. It doesn't really take much to come up with some sort of a pseudo-scientific explanation for everything at the end, but that obliterates the effect the game's based around.

Mm, I agree with silver about keeping the simplicity. I think most of the addons this update should be centered around alternate progression lines as opposed to lumping everything into one big mess -- this way it'd keep both simplicity and new happenstances like many of Thunder's suggestions. :)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on July 10, 2011, 10:09:46 PM
Also, after the fire, the bed Leah sleep on will fall to the first floor. A huge hole will be at the bedroom on the 2nd floor, and you can see downstairs from it.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Just Lance on July 11, 2011, 02:54:46 AM
Hehe. You could add that you can hop from that hole on that bed bellow.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on July 11, 2011, 03:34:20 AM
Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee...

I approve.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Raxus on July 11, 2011, 06:58:10 AM
Yeah, they said that was 'cheep' or something. They pretty much think it's lazy of the author/game maker that the reader/player has to come up with their OWN interpretation.

That's so stupid! Don't they know that "cheep" is a sound that a bird makes! What kind of classmates do you have? :P
Title: Re: Upcoming The Mirror Lied new re-release
Post by: mepwnn on July 12, 2011, 12:50:44 AM
Oh yeah, why don't we do something like what Amnesia: Justine did. Get a 100% completion rate in TML and a short teaser for TtM will play :D
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Thunderbird on July 12, 2011, 08:46:24 PM
How about:
In the last possible ending scene (100% complete) Leah will enter the Moon after leaving the house.  ;)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on September 06, 2011, 02:09:16 PM
Today's devoted to implementing TML updates. :D
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Kirroha on September 07, 2011, 03:57:43 AM
Yay!
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Raxus on September 08, 2011, 02:09:42 PM
How goes this? :seraismile:
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on September 08, 2011, 10:11:03 PM
I should be releasing the test version in a few hours. :) It's still just 20-30 min long, so it should be an easy test. The changes are not too major, but I think highly effective.
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Reives on September 10, 2011, 01:50:49 AM
Alright, I fixed pretty much all the bugs except a couple of ones that can't be helped at the moment, e.g. the mouse icon being active during cutscenes -- they may be fixed in the future though. :)
Title: Re: Upcoming The Mirror Lied new re-release
Post by: Malvodion on September 11, 2011, 01:11:35 PM
Downloaded it. I'm going to play it right away.