Freebird Games Community

Games & Design => RM[XP/VX/MV] and Game Design => Topic started by: Rayen on May 21, 2009, 02:58:11 AM

Title: Original Character Designing
Post by: Rayen on May 21, 2009, 02:58:11 AM
(I question whether this is in the right area..)

I'm thinking of teaming up with a friend of mine to create a game, and currently we're in the character designing stage. Just though I post a few of the 4 characters I'm working on:

Spoiler: Rayen: Concept • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg199.imageshack.us%2Fimg199%2F1739%2Frayenc.png&hash=faf79be5e119244beceeb9c307d3323e)

Spoiler: Rayen: Portrait Sketch • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F6976%2Frayen.jpg&hash=8c3bce62fbbfa7a2b50542be34e063ad)

Spoiler: Rayen: "Finished" (?) Full Body Art • show
Not my drawing. It's my friend's drawing. Thought I'd post it, anyway.
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F9468%2Frayen1.png&hash=e07dc12224e88d9fc00be7e7f41b4722)


(She inherited "my" name due to lack of something better)

I'm still working on her color palette.. I'm not sure if the white areas should have color or not, it looks fine as it is to me. But at the same time, it looks plain. Wondering if should try adding some sort of adornments or patterns to her skirt and cape..-piece.. thing (I'm not sure -what- I should call that part connected to the cape). <_< Also considering whether or not to change the color of her belt and removing that gold-thingy I spontaneously put underneath the silver belt buckle.

----

Spoiler: Koda: Lineart • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg29.imageshack.us%2Fimg29%2F9430%2Fkodalineart.png&hash=ed5da43f0a00139a7d18540b28a3ea95)

Spoiler: Koda: Colored • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg34.imageshack.us%2Fimg34%2F151%2Fkoda.png&hash=fa1d3d20ee54c2e0bbe6e2321f9764b8)


C&C much appreciated~!

Title: Re: Original Character Designing
Post by: Reives on May 22, 2009, 12:18:42 AM
Very nice, the outfit's design is pretty delicate. The design overall is nifty and well done, the colour scheme too. The only thing I'd point out is that the limbs seem to be a bit too straight - it should look more natural if you curve things a bit to resemble muscle structures, etc.  :reivsmile: And ooh, good to hear that you are developing a game now! Good luck with it, and be sure to tell us how things go once it takes off.
Title: Re: Original Character Designing
Post by: Rayen on May 22, 2009, 12:31:41 AM
Yeah, the limbs are kinda straight, I pretty much use PS's Pen tool to make a path. I tried to make it curved, but that didn't work out so well. :-\

As for the game, we're trying to come up with a story at the same time. We've pretty much got an ending. That's about it. I guess it's easier to work backwards sometimes. o_oa

On another note, I just made a portrait sketch a while ago:

Spoiler: show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F6976%2Frayen.jpg&hash=8c3bce62fbbfa7a2b50542be34e063ad)
Title: Re: Original Character Designing
Post by: Reives on May 22, 2009, 12:41:09 AM
Yeah, I don't like PS Pen tool either. I remember Paintshop Pro's pen tool was pretty easy to use back when I was using that.

That new pic looks a lot more curvey! You seem to be improving quite a bit lately, great stuff. And yeah, planning the ending first is a good approach sometimes. Imagining the ending in your head also helps to motivate. :P
Title: Re: Original Character Designing
Post by: abigailian on May 22, 2009, 11:41:38 AM
I really love the second picture! Good luck with your game!
Title: Re: Original Character Designing
Post by: Rayen on May 24, 2009, 04:00:57 AM
Thanks, you two. :seraismile: Though, to be honest, my friend is a better artist than me so she'll probably be doing most - if not all (I'm not quite sure) - of the character art for the game.

This is her drawing of my character:
Spoiler: show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F9468%2Frayen1.png&hash=e07dc12224e88d9fc00be7e7f41b4722)
Title: Re: Original Character Designing
Post by: Muffin on May 24, 2009, 03:51:56 PM
Wow these are awesome, but I don't know why.. In this one .. her eyes looks weird o.o
Title: Re: Original Character Designing
Post by: Freebird Games on May 24, 2009, 04:00:14 PM
Very nice, the hair looks soft and bouncy too. The head seems to be a bit long in comparison to the body though. :~
Title: Re: Original Character Designing
Post by: Leeor on May 25, 2009, 08:16:32 AM
Wow!!!  :o 8) ;) :vikonsmile: ;)


Go rayen!!!
Title: Re: Original Character Designing
Post by: Rayen on May 25, 2009, 11:07:19 PM
After, like, 4 days of artist's block on a design for a male character.. I finally came up with this:

Spoiler: show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg29.imageshack.us%2Fimg29%2F9430%2Fkodalineart.png&hash=ed5da43f0a00139a7d18540b28a3ea95)


Just trying to figure out his colors, now. x_o
Title: Re: Original Character Designing
Post by: Muffin on May 26, 2009, 12:33:55 AM
Ohhhh.. what's that thing on his hand?  ;D
Title: Re: Original Character Designing
Post by: Rayen on May 26, 2009, 12:41:53 AM
Thing on his hand? Which hand? o:
Title: Re: Original Character Designing
Post by: abigailian on May 26, 2009, 12:47:11 AM
The girl in color's legs look kinda rubbery to me, like they shouldn't really support her.

Rayen, all your male characters practically make me salivate. They're pretty darn gorgeous (and well done. :) )
Title: Re: Original Character Designing
Post by: mepwnn on May 26, 2009, 12:49:44 AM
Uber pwns all my drawings.

'Nuff said

@Abi - I think that's because she's wearing rubber-like stuff on her legs? Not sure
Title: Re: Original Character Designing
Post by: Rayen on May 26, 2009, 01:06:40 AM
The girl in color's legs look kinda rubbery to me, like they shouldn't really support her.
Yeah, I know. I told my friend about the legs she drew, but she claimed she saw nothing wrong with them and said that it's possible for girls to have their legs like that. ..Which didn't convince me at all since I tried putting my legs like that. It ended up to be an awkward position. o_o;

Rayen, all your male characters practically make me salivate. They're pretty darn gorgeous (and well done. :) )
Ahaha. Thanks. ;P My friend doesn't seem to approve of his clothing, though. She has a distate for "altered street clothing" sadly. </3 She's most likely going to end up changing his clothes a bit, for the game.

@Abi - I think that's because she's wearing rubber-like stuff on her legs? Not sure
The girl's wearing boots. Its actual material is questionable to me, actually. But I can say for sure they're not made of rubber.
Title: Re: Original Character Designing
Post by: Green Dragon on May 26, 2009, 04:03:56 AM
Why not? That'd be awesome!

Anyways, I like 'em...
Title: Re: Original Character Designing
Post by: Rayen on May 27, 2009, 06:48:48 PM
Whoosh~ Got around to coloring him:

Spoiler: Koda: Colored • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg34.imageshack.us%2Fimg34%2F151%2Fkoda.png&hash=fa1d3d20ee54c2e0bbe6e2321f9764b8)


Take note that I have no real knowledge on shading.. :D

(And, yes.. I'm aware that he's leaning.. <_< Someone catch him before he falls over!)
Title: Re: Original Character Designing
Post by: Reives on May 27, 2009, 07:46:22 PM
Ooh, your techniques are really improving lately. I think the head and hair is very well done, as well as the arm armor thing. The only thing is that the abs and chest seem a bit too shallowly shaded, and the shape could be brought out more. But aye, you're definitely improving.  :gothat!: Keep it up!
Title: Re: Original Character Designing
Post by: Forgotten_Bard on May 27, 2009, 09:34:47 PM
are interested in a kind of challenge?  I have a character with a description/appearance no known picture can match <.<
Title: Re: Original Character Designing
Post by: Rayen on May 27, 2009, 09:36:37 PM
Maybe.. o_o But I'd probably have to see the description before accepting or declining.
Title: Re: Original Character Designing
Post by: Forgotten_Bard on May 27, 2009, 09:39:38 PM
I'm entering it in right now.

He is a Lycan so he had a few forms to describe.

it should be fun.
Title: Re: Original Character Designing
Post by: Rayen on June 16, 2009, 09:19:34 PM
Whoosh. As I said once before, I'd post up some of the sprites I was working on for the game my friend and I are making. Status Screen pics are done by my friend with some modifications by me. Spriting is all me - mostly frankenspriting/recoloring. <_<

Spoiler: Hakua Etealune • show

Status Screen Pic:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F8727%2Fhakuaf.png&hash=2879a1a33ad99f1c9d049b3fbbe83bc2)
Sprite:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg191.imageshack.us%2Fimg191%2F872%2Fhakua.png&hash=783d902fc6c691a6045a2aff991f57a2)

Spoiler: Revya Sauren • show

Stat. Screen Pic: Gonna be modified (someday..) before I put it up.
Sprite:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F8297%2Frevya.png&hash=786a749729aceed97948360d53e0d486)

Spoiler: Auruk Infinity - WIP • show

Stat. Screen Pic: Not done
Sprite:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F1346%2Fauruk.png&hash=e551ef58c1757aaa3fc926e7a4db8ce6)


(I still question if this should be here.. Hn..)
Title: Re: Original Character Designing
Post by: abigailian on June 16, 2009, 09:26:19 PM
Can't wait to see the art for Revya, she'll be cool looking I bet.

They all look great to my eyes. XD Get that other stuff up soon, please?
Title: Re: Original Character Designing
Post by: Reives on June 16, 2009, 09:29:49 PM
The character pic's very nice! The only minor thing is that the head seems to lean forward a bit too much when you stare at that part. But otherwise it looks really great!

The first sprite could use a lot more contrast though, especially on the hair - it's rather blinding right now. The second sprite's right on.
Title: Re: Original Character Designing
Post by: Rayen on June 16, 2009, 09:40:06 PM
The first sprite could use a lot more contrast though, especially on the hair - it's rather blinding right now. The second sprite's right on.
Yeah.. I didn't know what to do about her hair. I agree that it is blinding, but it's supposed to be a -very- pale ice blue/white. Don't really know how I'd be able to change its contrast without affecting its pallidity. :X
Title: Re: Original Character Designing
Post by: Reives on June 17, 2009, 12:23:51 AM
Lowering the hue on the shading might work, but I'll have to play around with it to see.
Mm, actually Lunarea might be able to give ya some good tips on what to do with that, let me see if I can get her to check it.
Title: Re: Original Character Designing
Post by: abigailian on June 17, 2009, 12:25:49 AM
I think she'd look better in-game, too. Her hair blends into the background in the forum. I guess, considering that, she didn't look too bad to me.
Title: Re: Original Character Designing
Post by: Reives on June 17, 2009, 12:47:55 AM
Mm, it just seems there're some ways to make it better; I remember seeing sprites with hair of that colour and they had something that mended the blinding factor.
Title: Re: Original Character Designing
Post by: Lunarea on June 17, 2009, 01:06:52 AM
I agree with Reives that there should be an outline to the hair. It would just mesh better with the background.

I think you have 3 choices:
1) Keep the current colors and use a darker blue for the outline.
2) Less overall saturation and a darker shade for the outline.
3) A light gray outline.

I've done a single frame of all 3 options with different backgrounds:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi242.photobucket.com%2Falbums%2Fff267%2Flunarea_album%2FRayen.png&hash=7e6ebdf2c734abc23edafdb6365c5cb4)

If you want to have the character fit into the RTP, you'll probably want to go with #2, or even reshading to a darker palette - similar to Reivier's but with teal instead of gray.


Edit: It's a bit late tonight, but I can probably take a look at the sprite and reshade it tomorrow so it's more along the RTP lines if you want me to.
Title: Re: Original Character Designing
Post by: Rayen on June 17, 2009, 05:54:22 PM
Yeah, 2nd option is the better of the 3 in this case.
I modified the old sprite by doing #2 and compared the new one alongside with the old and your modification.

The sprites are as follows:
1) Old sprite, 2) My modification, 3) Your modification.
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F5661%2Fhakuaonm.png&hash=077b89c6759f3c52cf38440a3f8b37b6)  (https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F5137%2Fhakuabg.png&hash=4270ac35799c8c4c1fca5abff0fd1f25)
<_< Ignore the plethora of people in my first cropped screenshot. They're just there to help me test a large party script.

Looking at the 2nd crop, I think they're all pretty liable to blend into a winter background..
Especially the old sprite. And moreso if I set in a fog and/or tint..
Title: Re: Original Character Designing
Post by: Just Lance on June 17, 2009, 05:57:36 PM
Oh How cute!
(Kawaii)

This is a realy nice, But Triples?
Title: Re: Original Character Designing
Post by: Reives on June 17, 2009, 06:51:24 PM
She's testing the palettes, Lance.

Hm, standing next to the green haired sprite, it seems a bit out of place. Might be due to the cloths too.

Here's a Naramura sprite of similar colours:
http://naramura.sakura.ne.jp/game/sozai/original/01.html
Although I think he darkened the hair on the sprite.
Title: Re: Original Character Designing
Post by: Lunarea on June 17, 2009, 09:56:01 PM
Now that I'm fully awake, I can actually articulate my point XD

If you want this character to fit in with RTP and be pleasing to the eye, you need to desaturate the teal in the icy white and use pure white sparingly. I've used one of Sithjester's sprites to illustrate an example - the original sprite, on the left, has white/silver hair:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi242.photobucket.com%2Falbums%2Fff267%2Flunarea_album%2FRayen2.png&hash=02a877afb03330336334259252604a48)

Now, it may look like the sprite on the right is too dark/colorful to fit your character art, but I can promise you that it's not. When you compare it to the RTP and put it in an RTP setting, it won't stand out but it will look like your character art. You will need to apply the same principle to her white/black outfit.

What's important to keep in mind is that the colors you use in sprites don't have to be the same colors you use in character art. They should be similar values when compared to other sprites, but they should still be a part of the same/similar palette.

If you're in love with the palette you chose for the character, however, you will need to tweak the tilesets in order for the character to fit.
Title: Re: Original Character Designing
Post by: Lotus on June 19, 2009, 08:37:02 PM
I have trouble telling the difference in the triplet comparison earlier. :(

(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi242.photobucket.com%2Falbums%2Fff267%2Flunarea_album%2FRayen2.png&hash=02a877afb03330336334259252604a48)

That's very clear! :seraismile: I wonder how it'll look on the game backgrounds.
Title: Re: Original Character Designing
Post by: Lunarea on June 19, 2009, 11:37:48 PM
Using Rayen's example:

(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fi242.photobucket.com%2Falbums%2Fff267%2Flunarea_album%2FRMp.png&hash=2862231aad5a37b283d1c99954870054)
Title: Re: Original Character Designing
Post by: Rayen on June 22, 2009, 11:35:24 PM
Eh. Newer image. I edited the sprite a bit more.

The sprites are as follows:
1) Old sprite, the first one I posted. 2) First time I edited it. 3) Second time I edited it.
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F728%2Fhakua123q.png&hash=1df9582fd385e3f1796f337e8f4478ba)

Hopefully looks better (less blinding and fits more into the RTP)? @_@; *crosses fingers*

I wonder if it still looks too pale against the snowy background..
Title: Re: Original Character Designing
Post by: Lunarea on June 23, 2009, 12:15:45 PM
It's a lot better, especially if you compare it to the first one.

It's particularly evident in the snow map, but it doesn't look too bad in the forest map either. Personally, I'd darken it a little more - but that's personal preference speaking. It looks like the character in the portrait.

You'll probably want to fix up the clothing a bit too, and it should fit in RTP pretty nicely. :)
Title: Re: Original Character Designing
Post by: Rayen on August 12, 2009, 01:25:42 AM
Moving this to the Game Design board. o_o

This is the redone Hakua sprite that I put off for so long:
Spoiler: show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg196.imageshack.us%2Fimg196%2F4601%2Fhakuae.png&hash=fd254522ac6faa0eabd889b833c5a7ae)

She made an appearance in one of the screenshots I posted recently:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg189.imageshack.us%2Fimg189%2F9580%2Ftestmap.png&hash=2dadba98ae486304a20d89ce8aaebe7d)


Her white clothes still bother me a lot. But at least her hair is more pleasant to look at. :X

I.. uh.. barely touched the other sprites that I've shown here (yes, that still means I still only have 1/4 of a charset for one of them).. BUT. I did start on another sprite. Rayen's to be particular.

Here's what I have so far:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F3988%2Frayenwip.png&hash=53b26d08180ba5abc84a1583bbc1a01c)
And here's my friend's old drawing of her:
Spoiler: show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F9468%2Frayen1.png&hash=e07dc12224e88d9fc00be7e7f41b4722)
Title: Re: Original Character Designing
Post by: Rayen on August 12, 2009, 09:13:32 PM
I have to double post? ;<

Completed Rayen's sprite:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg23.imageshack.us%2Fimg23%2F5976%2Frayen.png&hash=81d59fd89d93ee740bc796999ff822d8)

And this is my friend's new Status screen pic for her:
Spoiler: Rayen Stat. Screen Portrait • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F4050%2Frayennew.png&hash=a7228df6cfda73f9939fe8d3d9b45337)
Title: Re: Original Character Designing
Post by: Raxus on August 15, 2009, 11:28:01 PM
Nice Rayen! Everything looks great, just one question. What is the basic idea of your game? ??? I'm really interested in it! :vikonsmile:
Title: Re: Original Character Designing
Post by: Reives on August 16, 2009, 12:34:41 AM
Ooh, that's neat! I think the top of the hair should be a bit more darker to blend, though - I thought it was a hat at first glance (in the front frame). You're definitely improving though, and it looks great. c:
Title: Re: Original Character Designing
Post by: Rayen on August 16, 2009, 12:43:59 AM
@ Raxus: We're still trying to work out the story, sadly, so I can say much about it right now. ._o;
@ Reives: For which sprite do you mean? Rayen's or Hakua's?
Title: Re: Original Character Designing
Post by: Reives on August 16, 2009, 12:48:53 AM
Oh, I meant Rayen's.
Title: Re: Original Character Designing
Post by: Raxus on August 16, 2009, 12:50:12 AM
@Rayen, No story, eh? What I always do to when I'm thinking of a story is to take so many elements from other games/movies/books and so forth, that it becomes a new piece in itself! You should try that! If not, maybe I could help...or not... Whatever yah want! :vikonsmile:

@Reives, Hmmm...
Title: Re: Original Character Designing
Post by: Rayen on August 28, 2009, 06:06:02 PM
Completed another sprite about a week (or more) ago. :-X His name be Auruk Infinity, 14 years old.

Spoiler: Charset • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg299.imageshack.us%2Fimg299%2F1813%2Fauruki.png&hash=a656da7a4a03b670c0d202684860a673)

Spoiler: Concept Art • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg299.imageshack.us%2Fimg299%2F1346%2Fauruk.png&hash=625cfb09ac9eced4a30286e7c0ad9f29)

Spoiler: Stat. Screen Portrait • show
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimg32.imageshack.us%2Fimg32%2F1813%2Fauruki.png&hash=1860b3d47ecb9b2053f10ef021eb2e8e)
Title: Re: Original Character Designing
Post by: Just Lance on August 28, 2009, 06:44:03 PM
I like her Rayen she looks so cute. ^^

(Seems to me like one of that good hearted clumsy ones no offence to her)
Title: Re: Original Character Designing
Post by: Rayen on August 28, 2009, 06:50:50 PM
"Her"? You mean Auruk? Haha. :seraismile: Auruk's male.
Title: Re: Original Character Designing
Post by: Lunarea on August 28, 2009, 07:18:05 PM
Looks great, but I also thought it was a girl!  :D

I hope someone pokes fun of him for it XD
Title: Re: Original Character Designing
Post by: Rayen on August 28, 2009, 07:26:31 PM
He was actually drawn to be mistaken for a girl, so I'm glad to know it's working! :p
Title: Re: Original Character Designing
Post by: Just Lance on August 28, 2009, 07:38:17 PM
"Her"? You mean Auruk? Haha. :seraismile: Auruk's male.


WHAT THE F!  :o
Title: Re: Original Character Designing
Post by: Vasha on August 28, 2009, 07:41:00 PM
yeah, i read that you said he should be a guy, but he definitely looks a lot like a girl
Title: Re: Original Character Designing
Post by: Rayen on August 29, 2009, 02:21:16 PM
Well, like I also said, that's kinda supposed to be the point: that he should be mistaken for a girl.

Why? Because my friend, who drew him, likes mind-screwing with people. 8)
Title: Re: Original Character Designing
Post by: Raxus on August 29, 2009, 08:32:12 PM
Ooh... Now that's a crafty friend. ;)
Title: Re: Original Character Designing
Post by: Rekka on November 10, 2009, 01:05:46 AM
thx rayen
>.<
Title: Re: Original Character Designing
Post by: Raxus on November 10, 2009, 11:05:02 AM
Erm... How has this been going? The game, I mean?
Title: Re: Original Character Designing
Post by: Rayen on November 10, 2009, 11:53:42 AM
thx rayen
>.<
...? Thanks for what? And do I know you?

Erm... How has this been going? The game, I mean?
I've been a little too busy lazy busy and lazy to make progress with it.
Title: Re: Original Character Designing
Post by: Reives on November 10, 2009, 12:30:52 PM
I thought Rekka was
Quote
Because my friend, who drew him, likes mind-screwing with people.
Title: Re: Original Character Designing
Post by: Rayen on November 10, 2009, 12:34:22 PM
No, that's not the same person. My friend is ~somewhat~ like me but at the same time not. She's more.. eh.. sarcastic and talkative than me, I guess you could say. :-X
Title: Re: Original Character Designing
Post by: Raxus on November 10, 2009, 07:12:53 PM
Erm... How has this been going? The game, I mean?
I've been a little too busy lazy busy and lazy to make progress with it.

It's okay... We all do it.
Title: Re: Original Character Designing
Post by: Wabbit on November 30, 2009, 04:42:03 AM
Wow...

Rayen looks so pretty, I like how you drew her concept art, it looks so neat. I think white and purple really fit her. :)

Auruk looks so dainty and delicate, if he was a china ornament I'd be afraid to break him. Seriously. He has such a unique androgynous charm.

Good luck on your game, I'm going to be looking forward for a demo. ;)
Title: Re: Original Character Designing
Post by: Rayen on August 31, 2010, 07:07:51 PM
Heeey guys~ You remember Rayen (my OC, not me), right? Riiight? ... No? Buu. Then go look at the thread OP. ):<

Anyway, I was trying get used to drawing her last night, and drew her in a completely different outfit.
Spoiler: Rayen Uniform (?) Concept • show


My friend says it looks nothing like a school uniform. But I dunno. What do you guys think?

Smaller sketch is what I drew last night. Bigger sketch is what I reworked of it today.
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg340%2F9128%2Frayenuniformconcept.png&hash=9f08f2853aa0ea467dccb2936cf197df)
Title: Re: Original Character Designing
Post by: Miss Nile on August 31, 2010, 07:49:53 PM
Aww, I think she looks pretty. And since it's a magic academy, I think this outfit is good enough. :D Maybe have her cover up her back a little or something, to look more uniform-y. ^^
Title: Re: Original Character Designing
Post by: Sushi on August 31, 2010, 09:04:43 PM
WAAAAH PRETTY DRAWING. I IS JEALOUS. <3

-cough- Anyway. It's a very pretty outfit, but, well... flirty. xD If that's what you were going for, then it's great, but otherwise... yeah. Also, tube tops are hard to keep up, so for functionality I don't think that would make a great school uniform, unless all the teachers are pervs or something. >_______> I'd also cover up the back if it were a school uniform, 'cause that's waaay too revealing; my mom would never let me wear something like that, I HIGHLY doubt that an academy would make that their uniform... but then, I suppose it depends on the academy. -shrugs-

Overall it's a gorgeous design though, just not very school-y. Well, just those few parts... I think the skirt and the sleeves totally work, as do the boots(though I wouldn't make them high heels, as wearing high heels constantly... yeah, they'd have a lot of lame students before long. >___>). And definitely keep the bow. Sooo... I suggest putting straps on the top, OR making it the kind that attaches around the  neck? That might work. And then closing up the back and making the boots flat.

I also think this outfit would look totally great with short leggings BUT I KIND OF TOTALLY LOVE LEGGINGS SO IT MIGHT JUST BE THAT TALKING. XD
Title: Re: Original Character Designing
Post by: Rayen on August 31, 2010, 09:09:23 PM
Hah, you make good points, Sushi. Back to the drawing board, I go, then~
Title: Re: Original Character Designing
Post by: Lunarea on August 31, 2010, 09:49:27 PM
If it helps you, try thinking of the uniform in terms of its function. Uniforms are usually designed in a very simple way because they're cheaper and faster to produce. They're designed to fit many body types and sizes. They're also modest. In general, uniforms are meant to take away the distractions associated with unique/inappropriate clothing - which is also where modesty fits in.

Another way dress code is reinforced is by using particular colors and leaving the specifics up to the person. So, for example, a store employee might be asked to wear khaki pants with a navy blue shirt - but they could pick between a t-shirt, polo shirt or button-up shirt. This would translate into clothing design very well, especially if you use the same palette for everyone, but make different cuts and styles.

In classic fantasy, mages wear loose robes made from natural materials (such as cotton) and may also wear a cloak. The robes serve two purposes: 1) To keep the mage comfortable and warm 2) To facilitate energy flow and manipulation - thinking being that clothing which restricts blood flow also restricts energy flow.

That said, I absolutely adore your design. It might not be the perfect uniform, but it has so much style and personality that I hope you decide to keep it as her personal outfit.
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 04:29:43 AM
Reworked:
(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg801%2F9128%2Frayenuniformconcept.png&hash=f6e2439ab7089c061418c858c5684cb2)
Stole some elements from a few different anime uniforms (lol). Kept the high-heel boots. Partly due to laziness.
Title: Re: Original Character Designing
Post by: Agckuu Coceg on September 01, 2010, 06:40:04 AM
Reworked:

Stole some elements from a few different anime uniforms (lol). Kept the high-heel boots. Partly due to laziness.

KAAAAAWWWWWAAAAAAIIIIII....
*HATCH EYES ... OPENS MOUTH ... TRIES TO STOP NOSEBLEED*
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 04:08:32 PM
Hah. Glad you like it. My friend still doesn't like it so much. She wants me to put a shirt on her and get rid of the sleeves. :X
Title: Re: Original Character Designing
Post by: Sushi on September 01, 2010, 05:32:39 PM
I APPROVE GREATLY. <333 My only further suggestion is that the skirt is REALLY short... and if she were to sit down, well... xD It doesn't necessarily have to be longer, though. O: Just putting some capri-length leggings would work quite well, I think. Otherwise, it's a wonderful design and I could definitely see it as a magic academy uniform. <3
Title: Re: Original Character Designing
Post by: Vasha on September 01, 2010, 05:36:00 PM
of course, that could just be your love of leggings talking :P is the skirt really short though?
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 05:44:06 PM
Haha. You and your leggings, Sushi. The skirt's actually supposed to be above-knee, as opposed to mid-thigh. I screwed up somewhere in anatomy/proportions.
Title: Re: Original Character Designing
Post by: Sushi on September 01, 2010, 05:52:18 PM
YES I LOVE LEGGINGS. :D Mostly because I refuse to wear a skirt without something underneath, even short short leggings... but yeah, if it's above-knee then it's fine. :D
Title: Re: Original Character Designing
Post by: Raxus on September 01, 2010, 07:14:28 PM
I asked my mom, who went to Catholic school and had uniforms, she said that to either make the skirt longer, ot make her wear leggings... The skirt would be too short, and it seems like it would distract the boys of the class from the blackboard.
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 07:27:52 PM
@ Raxus:
The skirt's actually supposed to be above-knee, as opposed to mid-thigh. I screwed up somewhere in anatomy/proportions.
Above-knee isn't that short...
Title: Re: Original Character Designing
Post by: Raxus on September 01, 2010, 08:26:35 PM
For normal circumstances, yes.... But this is a school. :-\
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 08:40:57 PM
US private school uniforms are above-knee.
Spoiler: show

(https://freebirdgames.com/forum/proxy.php?request=http%3A%2F%2Fimages.theglobeandmail.com%2Farchives%2FRTGAM%2Fimages%2F20080922%2FcampusPRIVUNIFORMS0922%2Fprivate_uniform22sr2big.jpg&hash=457939cccda2d29d647a3fa845372236)

I think you're being ~little~ too conservative about this.
Title: Re: Original Character Designing
Post by: Raxus on September 01, 2010, 09:03:22 PM
Make her whatever you want, Rayster... ;) It's just to me, she seems a bit risqué to me. :seraisweat:
Title: Re: Original Character Designing
Post by: Rayen on September 01, 2010, 09:05:57 PM
At least I'm not following the typical anime pattern of school girls (including elementary) in mid-thigh and mini-skirts. XD
Title: Re: Original Character Designing
Post by: mepwnn on September 02, 2010, 02:29:37 AM
I could've sworn I saw mid-thighs in China once :-X
Title: Re: Original Character Designing
Post by: Sushi on September 02, 2010, 03:31:05 AM
Well, if it helps any, I went to a private school, and their policy was a maximum of four inches above the knee. O: Sooo.... yeah. xD
Title: Re: Original Character Designing
Post by: Rayen on September 02, 2010, 03:56:50 AM
See?! XD But anyway. I might make a couple of slightly different versions of the uniforms for the sake of a bit of diversity. But that'll have to wait until after I'm done with a spriting commission I'm doing.
Title: Re: Original Character Designing
Post by: Agckuu Coceg on September 02, 2010, 10:36:53 AM
This design is close to the gothic anime.
Boots above-knee, short uniform in gothic style, long hair, this look...
If you wanted to recreate it this way, then is not necessary change this. Approved.
Title: Re: Original Character Designing
Post by: Rayen on September 03, 2010, 01:41:34 AM
The uniform's not gothic in any way. o_o The boots are actually below the knee, btw.

As for your picture.. It's a rather nice design, but I'm afraid that this thread is specifically for the designing of my own characters, and no one else's characters. ^^;
Title: Re: Original Character Designing
Post by: Agckuu Coceg on September 03, 2010, 07:06:41 AM
At the beginning of this topic was not stated that this topic is closed for everyone else, so I decided to give my work :)

Well, if this confuses you, I can remove this :)
Title: Re: Original Character Designing
Post by: Raxus on September 03, 2010, 04:22:39 PM
It's okay.... She didn't say anything title-wise, and anyway it wasn't that big of a deal.

Rayen, you don't be so mean. D: He only has 19 posts! He doesn't know what is what!  :(
Title: Re: Original Character Designing
Post by: Rayen on September 03, 2010, 04:25:16 PM
I wasn't being mean. I put it nicely. --;
Title: Re: Original Character Designing
Post by: Raxus on September 03, 2010, 04:29:27 PM
It didn't sound it. :seraisweat: Plus he looked at you as an awesome artist and wanted your opinion of his art. Then you were all like, "It's good.... GTFO! ^^;"
Title: Re: Original Character Designing
Post by: Ruzu on September 03, 2010, 05:46:27 PM
Come on calm down she meant that she meant to have this thread over her character design(s) let's get along.
If that came out harsh it was misunderstanding I'm sure.
Title: Re: Original Character Designing
Post by: Agckuu Coceg on September 04, 2010, 08:06:16 AM
I think I just made a big mistake in the theme, just where the HW began... I do not like controversy. Sorry me again.

I removed image.
Title: Re: Original Character Designing
Post by: Legacyblade on September 06, 2010, 03:01:44 AM
Oh wow! That's a really good design. I like the first draft because it's interesting to look at (not for pervy reasons, but because it's awesome), but it doesn't seem as out there as a lot of anime outfits. It looks like something a real person might wear. Though i do have to agree with everyone. As much as I love it, it is a bit too revealing for a school uniform (unless cloth restricts mages' powers in your world, but then I'd argue that it's not revealing enough)

The second one is a lot more functional looking, and I love that you kept the same overall feel, but I miss some of the spunk the original had. It loses a bit of it's uniqueness, though it looks even more like something a real person would wear, so it balances out. I think the high heels can be used as people will just ascribe it to artistic flair (like blue hair). The only thing I think that should be changed is you leaving the ribbon on the outside of the clothes. It'll add more of the original flair in, as well as look awesome.

By the way, your friend is crazy for saying you should replace the sleeves with a shirt. Those sleeves are awesome, keep them just how they are!
Title: Re: Original Character Designing
Post by: Raxus on September 06, 2010, 11:37:25 AM
When are you going to release a demo for your game, Rayster? :seraismile: