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That's probably it: a permissions problem. I'll  take a look during the upgrade/re-implementation process. :)
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That should be discussed among the moderators. There should be quality standards and control. The media gallery's submissions would have to be reviewed before final approval, so you guys might well consider this.
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Freebird Open Source Teams / Re: How should the cameos be handled?
« Last post by Thunderbird on Today at 03:45:33 AM »
I don't even have a good editing program like Gimp or photoshop.


Gimp is free to download: http://www.gimp.org/
It takes some time to get used to though.
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Freebird Open Source Teams / Re: How should the cameos be handled?
« Last post by Dragon Mage on Today at 12:24:09 AM »
I wish I was good at outfit designs, let alone a sprite/pixel artist :reivsweat: If I knew how to edit existing sprites I would only I don't even have a good editing program like Gimp or photoshop.
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Freebird Open Source Teams / Re: How should the cameos be handled?
« Last post by A Pessimistic Kid on August 03, 2015, 11:16:00 PM »
Ideas are fine and good, but what is more necessary are people who can produce good quality work. Ideas are useless if there is no one to execute them. That is the reason the open source died initially in the first place. Too many people with suggestions and no one willing to put in the effort to make it happen.

I do not approve of more cameo submissions, it only aggravates the problem. That said, the open source team cannot stop you. I'd prefer if the people submitting them would put some thought and effort into their cameos rather than just tossing anything at the open source folks and expecting them to fix it. We're looking for cameos that fit into Group A, mostly because they hurt the game the least and they're the easiest to implement.

The ideal cameo should have the following traits, in order of importance:

1. It must fit Quintessence.

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2  Subtlety

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General / Re: Freebirdians play League of Legends!
« Last post by Erenussocrates on August 03, 2015, 10:10:12 PM »
Meh, I think their profits are increasing year by year, if they have that much money they could as well put something awesome with it, and I cannot see anything like that.
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General / Re: Freebirdians play League of Legends!
« Last post by WaffelPig on August 03, 2015, 07:49:59 PM »
Another bad thing about LoL other than it's playerbase: they invent such great gamemodes but they choose to never stick them around along with the normal gameplay. Which makes the game more repetitive and overall more unplayable considering the playerbase, Why would they even choose to do such a thing, vastly irrational and horrible decision on their part.

I think it's because it's too hard on their servers to have all the special gamemodes, or even like the most popular three. Also I'm guessing that queue times would go up a considerable amount.
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In-Game Discussion / Can Quintessence's game description please be updated?
« Last post by Abrom on August 03, 2015, 03:48:21 PM »
Almost all the posts regarding Quintessence are newcomers asking "Where's the rest?" I think it would be a good idea to state in the game's description that Quintessence has been put on an indefinite hold since (insert release date of chapter 11), and that there's no solid timeline as to when Kan will continue work on it, but in the meantime, small work is being done by an open source team within these forums (provide a link to that thread?). I realize that this would stop a lot of activity in the Quintessence threads, but it's all just repetition at this point.
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In-Game Discussion / Re: I wonder if this pun was intended
« Last post by Dragon Mage on August 03, 2015, 12:50:08 PM »
Now that you mentioned it, it does seem like a pun :P
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In-Game Discussion / I wonder if this pun was intended
« Last post by The Flying Marlin on August 03, 2015, 12:15:11 PM »
So I was replaying Quintessence, and during Vikon's story about the underwater lumberjack, I noticed what may or not be a subtle pun. It gave me quite a laugh, and if it was intended, it is one of the best puns I've ever seen.

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